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May 31st, 2006, 04:46 PM
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Lieutenant General
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Join Date: Sep 2003
Location: Hyvinkää, Finland
Posts: 2,703
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Demo wishes
All eras playable, even if it is just 3 nations per era or something.
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"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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May 31st, 2006, 05:06 PM
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Major
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Join Date: Sep 2003
Location: Budapest, Hungary
Posts: 1,221
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Re: Demo wishes
I dont want anything special, just the demo!
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Dominions 3. Wallpapers & Logos
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"Training is principally an act of faith. The athlete must believe in its efficacy: he must believe that through training he will become fitter and stronger, that by constant repetition of the same movements he will become more skillful."
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May 31st, 2006, 05:19 PM
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General
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Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
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Re: Demo wishes
A longer turn limit on the demo. I had to restart several times on the DOM_2 demo because of the 40_turn limit.
Ideally the demo only needs to limit the amount of research levels and nations available.
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There can be only one.
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May 31st, 2006, 05:21 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
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Re: Demo wishes
Quote:
NTJedi said:
A longer turn limit on the demo. I had to restart several times on the DOM_2 demo because of the 40_turn limit.
Ideally the demo only needs to limit the amount of research levels and nations available.
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But isn't a demo that makes you restart many times because you want to play more very, VERY good for business?
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May 31st, 2006, 05:26 PM
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General
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Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
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Re: Demo wishes
Quote:
Endoperez said:
Quote:
NTJedi said:
A longer turn limit on the demo. I had to restart several times on the DOM_2 demo because of the 40_turn limit.
Ideally the demo only needs to limit the amount of research levels and nations available.
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But isn't a demo that makes you restart many times because you want to play more very, VERY good for business?
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Well instead of it taking two games to determine I will buy the game it took 5 half games... less satisfying.
A turn limit within a demo does not make someone want to play a game more. The content and quality of the game is what lures gamers to play more.
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There can be only one.
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May 31st, 2006, 05:49 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
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Re: Demo wishes
Quote:
NTJedi said:
Quote:
Endoperez said:
But isn't a demo that makes you restart many times because you want to play more very, VERY good for business?
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Well instead of it taking two games to determine I will buy the game it took 5 half games... less satisfying.
A turn limit within a demo does not make someone want to play a game more. The content and quality of the game is what lures gamers to play more.
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Dom:PPP had demo with unlimited turns. That was enough for some people who never bothered buying the game.
Demo has to make people want to noy only play a game, but also to buy it.
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May 31st, 2006, 06:03 PM
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General
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Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
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Re: Demo wishes
Quote:
NTJedi said:
Well instead of it taking two games to determine I will buy the game it took 5 half games... less satisfying.
A turn limit within a demo does not make someone want to play a game more. The content and quality of the game is what lures gamers to play more.
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Dom:PPP had demo with unlimited turns. That was enough for some people who never bothered buying the game.
Demo has to make people want to noy only play a game, but also to buy it.
[/quote]
A turn limit is fine, but it should be extended beyond 40 turns. Each new gamer playing the demo will need a specific amount of time before they decide whether or not the game is worthy of purchasing. A turn time limit of 40_turns makes them play several half games which is unsatisfying compared to playing 2 games which have limited content and game options.
When I'm searching for demos online at adrenaline vault or other game websites I usually avoid the demos with any time/turn limits.
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There can be only one.
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May 31st, 2006, 08:05 PM
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Major
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Join Date: Sep 2003
Location: Budapest, Hungary
Posts: 1,221
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Re: Demo wishes
I agree the Doms 3. demo should have at least a 60 turns limit.
__________________
Dominions 3. Wallpapers & Logos
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"Training is principally an act of faith. The athlete must believe in its efficacy: he must believe that through training he will become fitter and stronger, that by constant repetition of the same movements he will become more skillful."
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May 31st, 2006, 08:57 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
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Re: Demo wishes
I did alot better at recommending Dom1 with the demo that allowed for full multiplayer games, but capped on research and units. Im hoping that the Dom2 demo was a test. Maybe it wasnt any more helpful than the Dom1 demo was, and we can go back to that
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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May 31st, 2006, 09:06 PM
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Colonel
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Join Date: May 2005
Location: Kansas, USA
Posts: 1,538
Thanks: 289
Thanked 194 Times in 94 Posts
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Re: Demo wishes
For what it is worth, getting hooked on the Dom1 demo is what got me to buy Dom2.
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