Anyone figure out hoe to alter the starting facs of a homeworld? It seems totally unconnected to the AI Facility file. So far the only thing I can think of is to start with NO technology, thus no facilities... and make everyone build from scratch using the AI Facility file. That would be really annoying! So, anyone figure out a way... or is it another hardcoded "feature"?
The homeworlds start with SY, RD, SP.
Then added are: 1 Best Organics Extractor, 1 Best Radioactives Extractor, then 50/50 on research and mineral extractor.
I don't think you can get arbitrary starting facils.
While messing with the facilities file I found that I could get a large number of shipyards, resupply depots or spaceports on a homeworld by giving them research or mineral mining abilities. If they generate more of them than the normal starting type of facilities they get added instead. you could have 10+ shipyards on a planet this way.