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October 8th, 2006, 07:08 PM
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Sergeant
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Join Date: Sep 2006
Location: Memphis, TN
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Population Question`
Does your population grow naturally, or do you need to take at least one growth scale for it to grow?
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October 8th, 2006, 07:12 PM
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Major
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Join Date: Sep 2003
Location: Budapest, Hungary
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Re: Population Question`
Quote:
Warhammer said:
Does your population grow naturally, or do you need to take at least one growth scale for it to grow?
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They grow naturally of course, but if you spend points on the growth scale, the pop will grow faster.
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Dominions 3. Wallpapers & Logos
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"Training is principally an act of faith. The athlete must believe in its efficacy: he must believe that through training he will become fitter and stronger, that by constant repetition of the same movements he will become more skillful."
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October 8th, 2006, 10:29 PM
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Private
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Location: San Diego, CA
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Re: Population Question`
Was this changed in Dom 3? I remember in Dom 2, with a 0 Growth scale, your population was basically a sitting duck for random events/global spells that depleted it with no way to recover (save rare events that actually added population).
This made Growth 1 necessary for most nations in very long SP games.
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October 8th, 2006, 10:56 PM
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Second Lieutenant
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Join Date: Nov 2003
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Re: Population Question`
I do not believe population increases without Growth scale.
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October 9th, 2006, 03:01 AM
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Lieutenant General
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Re: Population Question`
I don't think it does either. I wish it would.
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"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
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October 9th, 2006, 03:26 AM
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Major General
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Join Date: Sep 2006
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Re: Population Question`
Quote:
ceremony said:
I do not believe population increases without Growth scale.
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This is stupid, a population should increase naturally, as long as there is no death present or some magical effect. Perhaps this can be reviewed in the future? Different nations should have different natural growth rates, ie...Agartha very low, man high. With growth scale providing an additional bonus.
At the moment, the world seems to depopulate over time, permanent dark ages effect.
The only time u have a increase is with the immigration random event.
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October 9th, 2006, 03:32 AM
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Major General
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Join Date: Aug 2000
Location: Mountain View, CA
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Re: Population Question`
Would you want to stay in a land that's being overrun by multiple violent, megamaniacal self-proclaimed deities and their murderous soldiers, monsters, wizards, and blood hunters? Especially if it's the third time this has happened? And they have a habit of doubling taxes to fund their wars?
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Are we insane yet? Are we insane yet? Aiiieeeeee...
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October 9th, 2006, 03:41 AM
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Major General
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Join Date: Sep 2006
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Re: Population Question`
Quote:
Taqwus said:
Would you want to stay in a land that's being overrun by multiple violent, megamaniacal self-proclaimed deities and their murderous soldiers, monsters, wizards, and blood hunters? Especially if it's the third time this has happened? And they have a habit of doubling taxes to fund their wars?
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In times of hardship such as u discribe humans breed more, 8+ children. In times of plenty the evidence is of less children 2.4 children. So the humans in dominions should at least follow this rule, plus some other races as well.
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October 9th, 2006, 03:48 AM
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Major General
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Join Date: Oct 2006
Location: Tennessee USA
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Re: Population Question`
Quote:
Meglobob said:
Quote:
ceremony said:
I do not believe population increases without Growth scale.
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This is stupid, a population should increase naturally, as long as there is no death present or some magical effect. Perhaps this can be reviewed in the future? Different nations should have different natural growth rates, ie...Agartha very low, man high. With growth scale providing an additional bonus.
At the moment, the world seems to depopulate over time, permanent dark ages effect.
The only time u have a increase is with the immigration random event.
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I disagree, I don't think it is stupid. I feel like the scales are supposed to reflect the pretender god's influence on the world (Atleast in his/her domain). Just think of a scale set to no growth or death as a population where people have 2 kids per family. This is not terribly uncommon in real life, and it is fairly common for populations nowadays to even have a "death scale" as far as replacing and expanding populations.
Even in the United States we are facing a time period where it is predicted we won't be replacining ourselves in the future (Having more than 1 child per couple).
You mention "natural" and "increase" in the same sentence. In a natural environment, population does not tend to expand, it normally stays the same. What causes a population to increase over time is usually an abnormality from the natural norm, (Predators dying off, weather fluctuations, the invention of agriculture ;P).
Finally, it is important to remember that this is a video game. If it bothers you that not taking a growth scale does not increase your population, start taking atleast growth scale 1. With the new sleeping pretenders, its not that hard to squeeze it in.
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October 9th, 2006, 05:51 AM
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Lieutenant General
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Join Date: Sep 2003
Location: Hyvinkää, Finland
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Re: Population Question`
Well, throughout earth history population growth trend has been upwards for a very long time. Having an ambient growthrate of 0.1% or 0.2% propably wouldn't boither anyone.
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"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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