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July 14th, 2007, 04:02 PM
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Second Lieutenant
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Join Date: Feb 2007
Location: Chambéry (France)
Posts: 511
Thanks: 47
Thanked 19 Times in 14 Posts
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About Champion Skull
Do you guys know what's this artifact for ? The notice says something like "it makes you a seasonned warrior in no time" but I can't figure what this exactly means : more attack ? More defense ? More XP ? How much ? What's the amount of time required ? I tried the Champion Skull in a solo game and I've been unable to guess what it does... 
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July 14th, 2007, 04:05 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: About Champion Skull
gives +3 exp per turn
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July 14th, 2007, 04:28 PM
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Second Lieutenant
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Join Date: Feb 2007
Location: Chambéry (France)
Posts: 511
Thanks: 47
Thanked 19 Times in 14 Posts
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Re: About Champion Skull
Wow. Let's say 17 turns to get the first "star" with its bonusses. That's why I didn't notice the effect : it is almost microscopic. And sounds very expensive for a 10 death gems artifact, no ?
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July 14th, 2007, 04:30 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
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Re: About Champion Skull
It only takes 10 xp to get your first star. But you are right. It might seem a bit slow to get higher xp levels for 10 gems.
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July 14th, 2007, 05:33 PM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
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Re: About Champion Skull
Actually, since you can pass it around your researchers it's not that bad. Think of it this way. You build one skull, give it to one researcher. 4 turns later, he has +1 research permanently.
Actually, this is pretty useless =\ For 10 death gems you can build a skull researcher which gives +9 research. See the below comparison between the XP skull and the research skull. The totals are the total amount of extra research attained by spending the gems.
I think if you raised the amount of XP the skull gave to +5 instead of +3, it'd be much more useful.
Turn / Skull Researcher / XP skull
1/9/0
2/18/0
3/27/0
4/36/0
5/45/1
6/54/2
7/63/3
8/72/4
9/81/8
10/90/10
11/99/12
Fixed my math. I'm taking Calculus you know, multiplication is below me XD
Jazzepi
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July 14th, 2007, 06:23 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: About Champion Skull
so, what's ten times nine?? 
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July 15th, 2007, 07:21 AM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
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Re: About Champion Skull
Bah. It lets you stack yet something else on your warriors, with no risk, indefinitely. I generally make at least one in all my SP games where I'm paying attention to trying to keep some heroes alive.
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July 15th, 2007, 02:46 PM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
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Re: About Champion Skull
The only use I've had for champion's skulls is for training thugs/SCs prior to deployment. Like if it will take me more time to forge thier equipment or if I'm at peace with my neighbors
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July 15th, 2007, 03:48 PM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,355
Thanks: 0
Thanked 5 Times in 4 Posts
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Re: About Champion Skull
Completely useless? Bah. What nation do you play? As Agartha, it takes forever to get anywhere, so why not put that 'in transit' time to use?
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July 15th, 2007, 04:04 PM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
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Re: About Champion Skull
Edi's is I think the only really viable use I have heard of for it. Buffing a thug up a few XP is not a big deal considering how fast they get one star anyway and how long it takes to get it to 2+ stars with it.
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