|  | 
| 
 
 
 
 
 
 
 
 
    
    
 |  | 
 
 
	
		|  |  
	
	
		
	
	
	| 
			
			 
			
				August 15th, 2007, 12:15 AM
			
			
			
		 |  
	| 
		
			
			| 
 Corporal |  | 
					Join Date: Jan 2004 Location: Portland, OR  USA 
						Posts: 131
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 I\'d like the opponent\'s gems. 
 After they're killed.  This has been niggling on me since my newbish inception.  Do gems somehow bond to the carrier and melt away when they croak?  Why do the lower level magic items often survive combat if gems can't?  Sure sure, routing gem carriers can keep their gems.  But dead ones?
 Perhaps I'm missing something.
 |  
	
		
	
	
	| 
			
			 
			
				August 15th, 2007, 04:34 AM
			
			
			
		 |  
	| 
		
			
			| 
 BANNED USER |  | 
					Join Date: Feb 2007 
						Posts: 5,463
					 Thanks: 165 
		
			
				Thanked 324 Times in 190 Posts
			
		
	      |  |  
    
	| 
				 Re: I\'d like the opponent\'s gems. 
 This seems like it would have the biggest impact on SP games, making beating the AI even easier (since the AI loves to cram lots of gems onto their mages). |  
	
		
	
	
	| 
			
			 
			
				August 15th, 2007, 12:41 PM
			
			
			
		 |  
	| 
		
			
			| 
 Sergeant |  | 
					Join Date: Mar 2004 
						Posts: 304
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: I\'d like the opponent\'s gems. 
 ICurrently, when I lose, I usually don't give anyone my gems but if the invader were to receive them I would surely send them to someone else. |  
	
		
	
	
	| 
			
			 
			
				August 15th, 2007, 12:44 PM
			
			
			
		 |  
	| 
		
			
			| 
 BANNED USER |  | 
					Join Date: Feb 2007 
						Posts: 5,463
					 Thanks: 165 
		
			
				Thanked 324 Times in 190 Posts
			
		
	      |  |  
    
	| 
				 Re: I\'d like the opponent\'s gems. 
 He doesn't mean from capturing the cap, he means when a mage carrying gems dies. |  
	
		
	
	
	| 
			
			 
			
				August 15th, 2007, 01:03 PM
			
			
			
		 |  
	| 
		
			|  | 
 Major |  | 
					Join Date: Oct 2003 Location: Union, SC 
						Posts: 1,166
					 Thanks: 1 
		
			
				Thanked 2 Times in 2 Posts
			
		
	      |  |  
    
	| 
				 Re: I\'d like the opponent\'s gems. 
 It would be nice.  But probably game-changing.
 Nice and game-changing?
 
				__________________Caduceus
 |  
	
		
	
	
	| 
			
			 
			
				August 15th, 2007, 05:08 PM
			
			
			
		 |  
	| 
		
			
			| 
 Major |  | 
					Join Date: Sep 2005 
						Posts: 1,122
					 Thanks: 5 
		
			
				Thanked 2 Times in 2 Posts
			
		
	      |  |  
    
	| 
				 Re: I\'d like the opponent\'s gems. 
 I would not call it game changing. Usualy in MP you burn all gems you have equipped very fas. |  
	
		
	
	
	| 
			
			 
			
				August 15th, 2007, 07:34 PM
			
			
			
		 |  
	| 
		
			
			| 
 Sergeant |  | 
					Join Date: Apr 2007 
						Posts: 236
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: I\'d like the opponent\'s gems. 
 Unless of course you catch one or more of the gem carrying scouts following around the defeated army.  I once uncovered 5 such scouts (packing 30 gems each) after a particularly massive battle.  My opponents loss of 150 gems brought a smile to my face.  Imagine if I could have recovered all those gems for my own.    |  
	
		
	
	
	| 
			
			 
			
				August 16th, 2007, 07:40 AM
			
			
			
		 |  
	| 
		
			|  | 
 Second Lieutenant |  | 
					Join Date: Oct 2006 Location: Canberra, Australia 
						Posts: 409
					 Thanks: 0 
		
			Thanked 1 Time in 1 Post
		
	      |  |  
    
	| 
				 Re: I\'d like the opponent\'s gems. 
 or perhaps when gems fall on the ground they materialized into the the earth, air, or whatever, and the number of gems that are lost by a carrier adds to percentage of a random event in which to gain gems |  
	
		
	
	
	
	
	
	
	| Thread Tools |  
	|  |  
	| Display Modes |  
	
	| 
		 Linear Mode |  
	| 
	|  Posting Rules |  
	| 
		
		You may not post new threads You may not post replies You may not post attachments You may not edit your posts 
 HTML code is On 
 |  |  |  |  |