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August 15th, 2007, 09:54 PM
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First Lieutenant
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Join Date: Mar 2004
Location: Seattle
Posts: 771
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How do you spend your Gems in the early-mid game?
Here is the list of things that I commonly use my gems for. I think ( and I could be wrong ) that most of these are cost effective.
Fire: Lightless Lanters, fire brands, charcoal shields, shields of gleaming gold, shadow brand, gems for flaming arrows
Air: Not much, maybe staff of storms. I usually just wait until conj-8 for the queens, which is a long time to wait.
Water: Frost Brands, Boots of quickness, Swords of quickness, Jade armor, Clams ( maybe )
Earth: Earth boots, Troll courts, fire brands, shadow brands, hammers
Astral: Luck pendants, AMA, starshine skull caps, maybe angels
Nature: Vine Ogres, Rings of regen, reinvig items, Eye shields, globals like GoH.
Death: Banelords, Wrath Swords, shadow brand, maybe wrathlords, maybe a lich or two, banefire archers can be very deadly.
Blood: lots-o-summons. Devils, Death Knights, Ice Devils, Storm Demons, Archies, Hell swords, blood stones, just great stuff.
What I notice is that, with the exception of blood and to a lesser extent death, there are not a lot of summons on the list. It seems that items dominate the list.
So what do you guys spend gems on?
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August 15th, 2007, 10:48 PM
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Second Lieutenant
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Join Date: Dec 2005
Location: Everywhere
Posts: 495
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Re: How do you spend your Gems in the early-mid game?
Aren't shadow brands death/earth?
Pretty similar, but of course some nationals make a pretty huger difference.
__________________
Unus vocis. Unus manus. Unus Universitas. Unus Deus. Is est meus fatum praeeo pro totus populus.
Ut est meus fortuna.
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August 15th, 2007, 11:02 PM
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Second Lieutenant
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Join Date: Oct 2006
Location: Winnipeg, Canada
Posts: 566
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Re: How do you spend your Gems in the early-mid game?
In addition to the ones that you put down
Air: mist, storm, wind guide, arrow fend. (i feel very defensless without air.)
Astral: eye of the void
fire/water: rune smashers
earth: the greatest anti super combatant weapon - Gate Cleaver
nature: swarm can come in handy at times.
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August 16th, 2007, 01:25 PM
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Second Lieutenant
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Join Date: Dec 2005
Location: Everywhere
Posts: 495
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Re: How do you spend your Gems in the early-mid game?
Well, I just found a few more:
All paths: Site Searches
Seeking Arrows, Teleports, Black Servants, mid game sevral mass-type nature spells.
__________________
Unus vocis. Unus manus. Unus Universitas. Unus Deus. Is est meus fatum praeeo pro totus populus.
Ut est meus fortuna.
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August 16th, 2007, 02:43 PM
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General
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Join Date: May 2004
Location: Seattle, WA
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Re: How do you spend your Gems in the early-mid game?
What about gem generator spells? Mother Oak at the very least. I suppose the others could be considered late-game only.
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August 16th, 2007, 03:26 PM
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Major General
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Join Date: Sep 2006
Posts: 2,198
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Re: How do you spend your Gems in the early-mid game?
I agree with the gem spending choices so far, some additional ones:-
Air: Cloud Trapze, Fog Warriors, Phantasmal Army, Air Elementals (usually via Living Clouds), the fantastic air magic air bows, eye of aiming, call of winds(sieging, fast gem/magic item carriers), great eagles, watchers, hurricane, shimmering fields.
Astral: Ring of sorcery, wizardary.
Nature: Gift of reason.
Earth: Gargoyle.
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August 16th, 2007, 03:47 PM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
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Re: How do you spend your Gems in the early-mid ga
Blood: Hoard from Hell, Rain of Toads - honestly I think these are my two favorite blood spells. Of course there are lots of uses for blood slaves...
Earth: Weapons of Sharpness - can be cast by an e2 guy, summon earth power plus a few gems (bonus - he can follow that up with strength of giants and legion of steel)
Astral: Power of the spheres (*great* with communion + light of the northern star). Nobody mentioned Mind Hunts?
Death: Another one nobody mentioned that I spend a lot of gems on - skull mentors! Shadow blast is great mid game.
Nature: amulet of barkskin - surprisingly effective for thugs in combination with decent armor given the price and research level.
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Baalz good player pledge
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August 16th, 2007, 10:26 PM
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First Lieutenant
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Join Date: May 2007
Location: Reading, PA
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Re: How do you spend your Gems in the early-mid ga
This one is a big one for me: Air- bows for commanders, scripted to fire rear.
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Men do not quit playing because they grow old; they grow old because they quit playing.
Oliver Wendell Holmes
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August 18th, 2007, 10:03 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
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Re: How do you spend your Gems in the early-mid ga
In the 3 mp games I am playing:
Alpaca-Pangaea-1st spell i put up-mother oak
Epic Heroes-Shinuyama-1st spell i put up-Well of Misery
Big Game-MA Ctis-ruthlessly attacked the whole game so
Death-bane lords, gems for shadow blast
Water-boots quickness, frost brand, bottles of water, rime hauberk
Nature-boots, ring regen, amulets
Astral-spell focus, luck pendants, s1 boosters,
fire n/a
Earth n/a
air n/a
The spell I would most like to get up-haunted forest
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"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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August 19th, 2007, 02:40 AM
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First Lieutenant
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Join Date: May 2007
Posts: 674
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Re: How do you spend your Gems in the early-mid ga
I recently started spamming spells like blight, hurricane, and the locust thing, and I love it. love love love it. Hit somebodies capital with all three and you can cost them something like 500-1000 gold in a turn.
So, earth, air, and nature.
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