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October 23rd, 2007, 03:26 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Thanked 12 Times in 10 Posts
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Adamant Mod 0.16.05 Released
Adamant Mod version 0.16.05 has been released.
patch download link
Version History:
1. Fixed - Clawed Appendages can no longer be mounted on troops.
2. Fixed - Passive Stealth Field now requires Electromagnetic Studies instead of Chemistry.
3. Fixed - Tritanium Alloy now really requires Titanium Alloy 4, not Tritanium Alloy 4.
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February 20th, 2008, 12:32 AM
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Sergeant
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Join Date: Oct 2006
Location: Kingston, Ontario
Posts: 289
Thanks: 1
Thanked 3 Times in 3 Posts
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Re: Adamant Mod 0.16.05 Released
lol my sister was saying "he's back to his patch-a-week update"
we use to remember when you were doing the 14.xx vers
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February 20th, 2008, 02:06 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Re: Adamant Mod 0.16.05 Released
Release early, release often.
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February 20th, 2008, 07:58 PM
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Sergeant
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Join Date: Oct 2006
Location: Kingston, Ontario
Posts: 289
Thanks: 1
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Re: Adamant Mod 0.16.05 Released
I found a oops in the VehicleSize data folder
"Passengers of the Colony Ship venture forth to eke out a new settlement on uninhabited new worlds."
eke?? shoulded it be seek
it's all through the colony ships so I just did an find/replace eke with seek and it fixed it
and my sister wants to know if it's an oops or what... the rad cost for Magic Missle starts at 2000
is that right for an lvl 1 spell
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February 21st, 2008, 01:02 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Re: Adamant Mod 0.16.05 Released
Check out the second definition of eke (transitive verb). It should not be "seek" there.
Magic Missile has a very high damage ratio for the early game, with "Quarter Damage To Shields" damage type to make it fade away once shields are out. Its cost is intentional.
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February 21st, 2008, 02:07 AM
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Sergeant
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Join Date: Oct 2006
Location: Kingston, Ontario
Posts: 289
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Re: Adamant Mod 0.16.05 Released
to get with great difficulty = SEEK
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February 21st, 2008, 02:25 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
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Re: Adamant Mod 0.16.05 Released
Seek is searching, looking.. Plus it doesn't connote or denote difficulty at all. Colonists don't search/inquire/ask for a new colony, they build it out of raw land; they eke it out of the land.
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February 21st, 2008, 03:04 AM
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Sergeant
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Join Date: Oct 2006
Location: Kingston, Ontario
Posts: 289
Thanks: 1
Thanked 3 Times in 3 Posts
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Re: Adamant Mod 0.16.05 Released
ya but she's a girl so we MEN gota keep it simple
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March 25th, 2008, 10:39 PM
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Sergeant
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Join Date: Oct 2006
Location: Kingston, Ontario
Posts: 289
Thanks: 1
Thanked 3 Times in 3 Posts
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Re: Adamant Mod 0.16.05 Released
yaa for Adamant Mod 0.16.10 is out
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