.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Digital Eel > Weird Worlds: Return to Infinite Space > Scenarios and Mods

 
 
Thread Tools Display Modes
  #1  
Old December 12th, 2007, 12:07 PM

CdrDecker CdrDecker is offline
Private
 
Join Date: Dec 2007
Posts: 10
Thanks: 0
Thanked 0 Times in 0 Posts
CdrDecker is on a distinguished road
Default New modder here, just have a question

I'm new to modding Weird Worlds, after playing several mods (Even Weirder Worlds, Drives R'us, BSG, Starblazers and Mizendar) I decided to give something back to WW. I'm using GIMP for my graphics, and I even have the Modmaker's Guide bookmarked. I just want to know if anyone ever hand-draws then scans their graphics for their mods and if its a good way to do it? I'm not the best graphics artist I can come up with the ship idea, just that I can't seem to get the shading right. So any tips would be appreciated. Thanks.
  #2  
Old December 12th, 2007, 01:03 PM

charliecooper charliecooper is offline
Private
 
Join Date: Oct 2007
Location: Seattle, Wa
Posts: 49
Thanks: 1
Thanked 0 Times in 0 Posts
charliecooper is on a distinguished road
Default Re: New modder here, just have a question

I have been using images from games, movies, and magazines.
At times, I need to make manual adjustments to the images, be it a shape correction or color addition.
  #3  
Old December 12th, 2007, 01:48 PM

sgqwonkian sgqwonkian is offline
Sergeant
 
Join Date: Aug 2007
Location: Seattle
Posts: 231
Thanks: 3
Thanked 13 Times in 10 Posts
sgqwonkian is on a distinguished road
Default Re: New modder here, just have a question

My Sgqwonkian retreat ship and the two pictures of the Sgqwonk themselves were drawn in photoshop. It was enough of a pain I've pretty much stopped doing things that way. I do most of my modding on a laptop and the tiny built-in mousepad just isn't good for that.

That's part of why I've been mostly lacking new ships in my mods. That, and because lining up the frames and lights annoys me.

Most of the images in Drives'R'Us and Teeming With Life were taken from websites or a clipart disk, and then modified with color overlays, various filters, and the photoshop clone brush and magnetic lasso.

My artistic skills are far more refined with a pencil or paintbrush than with a mouse, so I may just start drawing on paper, scanning, and then doing some touch-up digitally.
Until quite recently my scanner was packed in storage in another State.
__________________
WW:RTIS & modding: http://transitivegaming.blogspot.com...abel/WW%3ARTIS
Other gaming stuff: http://transitivegaming.blogspot.com
  #4  
Old December 12th, 2007, 02:16 PM

clomaka clomaka is offline
Corporal
 
Join Date: Nov 2007
Location: Seattle, WA
Posts: 104
Thanks: 1
Thanked 2 Times in 2 Posts
clomaka is on a distinguished road
Default Re: New modder here, just have a question

I generally draw out my ideas, scan them in to get proportions and everything right, and work on top of that. I don't use the sketch for shading or anything, but i don't see why you couldn't
  #5  
Old December 12th, 2007, 02:21 PM

CdrDecker CdrDecker is offline
Private
 
Join Date: Dec 2007
Posts: 10
Thanks: 0
Thanked 0 Times in 0 Posts
CdrDecker is on a distinguished road
Default Re: New modder here, just have a question

Many thanks guys. I might have to give it a try. sgqwonkian, I look forward to your weirdyssey mod too.
  #6  
Old December 13th, 2007, 06:54 PM

Phlagm Phlagm is offline
Corporal
 
Join Date: Jan 2007
Location: Austin, TX
Posts: 151
Thanks: 0
Thanked 0 Times in 0 Posts
Phlagm is on a distinguished road
Default Re: New modder here, just have a question

I have tried to do that, but actually found that following the Klakar ship example (which is a photoshop file) loosely it the best solution. My Sphyrna race was drawn from scratch by first drawing a white outline and applying shading and color in layers over the top. Most of my ships for existing races were edited from fragments of other ships of that race, and my own contributions to filling in the gaps. For the additional tan ru and pirates, I scrubbed the color off the ships via a black hue layer and then applied colors or patterns over the top. And I have used photos for some things. But for making a whole race from scratch, i recommend following that file.

http://z7.invisionfree.com/SAIS_Foru...p?showtopic=98

There's the link.
  #7  
Old December 14th, 2007, 09:54 AM

CdrDecker CdrDecker is offline
Private
 
Join Date: Dec 2007
Posts: 10
Thanks: 0
Thanked 0 Times in 0 Posts
CdrDecker is on a distinguished road
Default Re: New modder here, just have a question

Thanks Phlagm. By the way I liked your mod. I like the sphyrna ships too.

I've attached a .zip of the first ship Achilles. Achilles is freehand with MS Paint. I've done some editing in GIMP. The second one is to be the lights layer.
  #8  
Old December 17th, 2007, 03:38 PM

CdrDecker CdrDecker is offline
Private
 
Join Date: Dec 2007
Posts: 10
Thanks: 0
Thanked 0 Times in 0 Posts
CdrDecker is on a distinguished road
Default Re: New modder here, just have a question

Update: Removed Achilles, just working out things with GIMP. I've figured out how to do the sprites but the big problem is trying to do the silhouette.
  #9  
Old December 17th, 2007, 04:40 PM

Phlagm Phlagm is offline
Corporal
 
Join Date: Jan 2007
Location: Austin, TX
Posts: 151
Thanks: 0
Thanked 0 Times in 0 Posts
Phlagm is on a distinguished road
Default Re: New modder here, just have a question

There's a great post about it on that same site
  #10  
Old December 18th, 2007, 02:23 AM

CdrDecker CdrDecker is offline
Private
 
Join Date: Dec 2007
Posts: 10
Thanks: 0
Thanked 0 Times in 0 Posts
CdrDecker is on a distinguished road
Default Re: New modder here, just have a question

Thanks Phlagm.
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:28 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.