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  #1  
Old December 23rd, 2007, 10:55 PM

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Default Retreating Fighters?

I scanned the forums to find the answer to this one, but it might be slightly different than previously addressed issues.

I have a fighter group of about 210 fighters, a mix of rocket designs and beam designs. They're fully supplied and ordinance. They have no orders. When I move them to attack an enemy fleet, they retreat instantly. Oddly, at one point I tried removing 5 random fighters from the group, and then the remaining task force did attack.

Any thoughts?
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Old December 24th, 2007, 01:43 AM
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Default Re: Retreating Fighters?

might those 5 fighters have a strategy of "don't get hurt"?
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Old December 24th, 2007, 04:31 AM

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Default Re: Retreating Fighters?

I don't believe so, as all of my fighter designs have a strategy of Fighter Attack. How do I change the strategy of a fighter group/fleet?
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Old December 24th, 2007, 10:47 PM
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Default Re: Retreating Fighters?

You could place the fighters into a fleet and give them all the same orders via fleet strategy, however stock strategies sometimes have "break formation" as standard. You need to make a copy of the strategy via the empire options tag and tell "break formation" to be false. Then the fighters will all stick to the one strategy.
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Old December 28th, 2007, 03:31 PM

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Default Re: Retreating Fighters?

Barronosod, can you attach your savegame here? If you can/do, someone can look at it and tell you straight away what the cause is.
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Old December 28th, 2007, 10:26 PM

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Default Re: Retreating Fighters?

Sounds good to me. How do I attach the game to the post? I assume it's the .gam file?

Thanks all
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  #7  
Old December 29th, 2007, 04:02 AM
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Default Re: Retreating Fighters?

When you post, make sure the checkbox "I want to preview my post and/or attach a file" is checked.
Then you'll get an option to upload a file.

I suggest zipping up all of the savegame files, except maybe the .cmb if it is too large (more than 1/2 MB or so)
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Old December 29th, 2007, 07:25 PM

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Default Re: Retreating Fighters?

Thanks again everyone. The Fighters in question are at -10,1 in the Terebellum system. Again, even when fully supplied/ord. they'll attack single targets, but not the enemy fleet of 44 ships.
Attached Files
File Type: zip 573254-sishril 26_plr_0007_log.zip (3.61 MB, 212 views)
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Old December 29th, 2007, 07:27 PM

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Default Re: Retreating Fighters?

Also, I'm using the latest Unnamed's Upgraded AI with FQM mod. Currently player 7, the Sishril.
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Old December 30th, 2007, 01:55 AM
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Default Re: Retreating Fighters?

Er...Mod information is sorta nessasary to diagnose.
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