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February 10th, 2008, 11:25 PM
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General
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Join Date: Sep 2004
Location: Irving, TX
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Send Tupilak
A question about LA Atlantis' Send Tupilak spell. If I send one to a besieged castle province, does the Tupilak attack a besieging commander, or a defending commander?
thanks
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Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.
I occasionally post something useful.
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February 10th, 2008, 11:30 PM
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Lieutenant Colonel
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Join Date: Feb 2004
Location: Chicagoland
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Re: Send Tupilak
Don't know, but I probably wouldn't bother.
It's not going to take out anything that's not a vanilla commander with no bodyguards.
Save your gems.
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In strait places gar keep all store,
And burn the plain land them before:
Then shall they pass away in haste,
When that they find nothing but waste...
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February 10th, 2008, 11:34 PM
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Second Lieutenant
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Join Date: Oct 2006
Location: Winnipeg, Canada
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Re: Send Tupilak
It isn't even guaranteed to take out regular commanders.
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February 11th, 2008, 12:04 AM
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General
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Join Date: Sep 2004
Location: Irving, TX
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Re: Send Tupilak
Ahh... such a cool spell description. For such a worthless assassin. Kind of ties in with everything else which seems really cool about LA Atlantis, but which in reality sucks.
__________________
Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.
I occasionally post something useful.
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February 11th, 2008, 08:31 AM
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First Lieutenant
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Join Date: Nov 2007
Location: Wizard\'s Tower
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Re: Send Tupilak
It would target anyone in that province. It`s not that bad. Mainly tou would like to assasin researchers and clam holders.
You don`t send any assasin to a tartarian, do you?
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February 11th, 2008, 10:35 AM
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Captain
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Join Date: May 2001
Location: Nairobi, Kenya
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Re: Send Tupilak
I don't do this often, but I vote for powering that spell up. It is just too cool not to see more action.
The tupilak is a bunch of skins tied together with magic. I say the hit points should be boosted 5 - 10, it is just a bunch of old leather and is durable. Given that there are no vital organs, I would kick protection up 2-5 points as well. The combination would make it a fair bit more durable.
The result would be a more powerful summons, but nothing overpowering to commanders of substance.
Alternativly, make it particularly vunerable to magic and magic weapons, but boost up the hp and protection to make it hard for mundane characters to kill.
We need more magically animated, stitched up, dangerous bags of leather in this fantasy world of ours!
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February 11th, 2008, 11:41 AM
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Lieutenant Colonel
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Join Date: Feb 2004
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Re: Send Tupilak
Quote:
Torin said:
It would target anyone in that province. It`s not that bad. Mainly you would like to assasin researchers and clam holders.
You don`t send any assasin to a tartarian, do you?
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Who said anything about Tartarians?
Clam holders are apt to be stealthy, and the spell won't target them.
It might work on a researcher who doesn't have access to decent battle spells, but I've never assassinated anyone successfully with this spell.
Again, I say:
save your gems
__________________
In strait places gar keep all store,
And burn the plain land them before:
Then shall they pass away in haste,
When that they find nothing but waste...
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February 11th, 2008, 12:23 PM
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Lieutenant Colonel
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Join Date: Nov 2005
Location: Lund, Sweden
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Re: Send Tupilak
Well, if you find the "Cedar Pillars" or some of the other (there are quite a lot) enchantment boosting sites it could be marginally useful.
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February 12th, 2008, 12:52 PM
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General
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Join Date: Jun 2003
Location: az
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Re: Send Tupilak
Quote:
Reverend Zombie said:
Again, I say:
save your gems
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I would agree, the spell might of had some use if you were able to keep the assassin... since the game has very few assassin summons which stick around permanently.
Since the ZIZ bird almost never gets used because of the high gem cost it could be changed into being an assassin, thus making it a possible spell worth casting.
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There can be only one.
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February 12th, 2008, 01:06 PM
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First Lieutenant
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Join Date: Mar 2007
Posts: 651
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Re: Send Tupilak
First of all, raise Tupilak's attack skill. A lot. He is so harmless because he cannot hit a broad side of a barn; how is he expected to kill stuff if he cannot hit it?
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