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April 29th, 2008, 04:44 PM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
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Tips for newbs - just add
After attacking a lizardmen province in one of my early turns with my pretenders I would like to share:
( I know it's known to most, I had even read it somewhere before )
TIP:
DO NOT ATTACK LIZARDMEN INDIES WITH VALUABLE TROOPS/COMMANDERS/PRETENDERS
reason: the damn mage will cast curse on you, getting a cursed pretender is not nice
--> plz add more general newb info, I and I suppose other have a lot to learn (preverably not the hard way)
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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April 29th, 2008, 04:52 PM
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Corporal
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Join Date: Jun 2006
Posts: 105
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Tips for newbs - just add
Don't attack independent barbarians with your pretender in the beginning, they can hurt. Barbarians can't handle arrows.
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April 29th, 2008, 05:01 PM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
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Re: Tips for newbs - just add
Heavy Cav / Knight provinces are also dangerous to attack with high value units due to thier lances.
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April 29th, 2008, 05:08 PM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
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Re: Tips for newbs - just add
Always buy at least 1PD in every province. Don't buy more than 10PD unless you have a specific reason to do so.
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April 29th, 2008, 05:17 PM
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First Lieutenant
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Join Date: Feb 2007
Posts: 773
Thanks: 2
Thanked 31 Times in 28 Posts
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Re: Tips for newbs - just add
-Always script Divine Blessing and Blessing if you have sacred troops, because the casting AI is not smart enough to do it.
-Alway double-check Stealth commanders, because they Stealth as a default and won't join battles.
-Mercenaries are a great way to site search for Paths your nation doesn't have naturally.
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April 29th, 2008, 05:23 PM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
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Re: Tips for newbs - just add
Yogolgna is a great way to build underwater temples, if youre a landlubbing nation.
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April 29th, 2008, 05:34 PM
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Sergeant
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Join Date: Mar 2005
Location: France (Paris)
Posts: 227
Thanks: 1
Thanked 1 Time in 1 Post
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Re: Tips for newbs - just add
give to your mages exactly the number of gems they need for casting what you have scripted
give all the other gems to a scout, always in stealth moving with your army.
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April 29th, 2008, 08:08 PM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
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Re: Tips for newbs - just add
Unequipped assassins only work once against a human player - so make it count. After the first attack, they will put bodyguards on all thier useful commanders.
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April 29th, 2008, 09:04 PM
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First Lieutenant
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Join Date: Feb 2007
Posts: 773
Thanks: 2
Thanked 31 Times in 28 Posts
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Re: Tips for newbs - just add
If you have 200 gems of one type in the bank, and no plans for them, you are doing something wrong.
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April 29th, 2008, 09:05 PM
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First Lieutenant
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Join Date: Feb 2007
Posts: 773
Thanks: 2
Thanked 31 Times in 28 Posts
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Re: Tips for newbs - just add
You can't seduce Lifeless things. However, undead who are not Lifeless like Banelords or Ghouls can be seduced (eewwwww!).
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