|  | 
| 
 
 
 
 
 
 
 
 
    
    
 |  | 
 
 
	
		|  |  
	
	
		
	
	
	| 
			
			 
			
				May 5th, 2008, 02:41 AM
			
			
			
		 |  
	| 
		
			|  | 
 Major General |  | 
					Join Date: Jan 2004 Location: Columbus, OH 
						Posts: 2,204
					 Thanks: 67 
		
			
				Thanked 49 Times in 31 Posts
			
		
	      |  |  
    
	| 
				 Pretender Hitpoints 
 Pretender hitpoints aren't working properly with the way they interact with regen. While a pretender attacking into enemy territory has hitpoints based on the province they're attacking from, their regen is based on the province that they're in.
 I find this highly misleading, and accidently just sent my pretender to his death because of this. Had he had the regen that he displayed, and should have based on his hitpoints during the fight, he would have won handily.
 
 Jazzepi
 |  
	
		
	
	
	| 
			
			 
			
				May 5th, 2008, 03:53 AM
			
			
			
		 |  
	| 
		
			|  | 
 Lieutenant Colonel |  | 
					Join Date: Jul 2004 Location: Israel 
						Posts: 1,449
					 Thanks: 4 
		
			
				Thanked 8 Times in 2 Posts
			
		
	      |  |  
    
	| 
				 Re: Pretender Hitpoints 
 IIRC WAD  
				__________________I'm in the IDF. (So any new reply by me is a very rare event.)
 |  
	
		
	
	
	| 
			
			 
			
				May 5th, 2008, 05:25 AM
			
			
			
		 |  
	| 
		
			|  | 
 Major General |  | 
					Join Date: Jan 2004 Location: Columbus, OH 
						Posts: 2,204
					 Thanks: 67 
		
			
				Thanked 49 Times in 31 Posts
			
		
	      |  |  
    
	| 
				 Re: Pretender Hitpoints 
 If it's WAD it's extremely non-intuitive that regen, which is based directly off of a % of hitpoints for every other unit in the game, is instead based off of the candle level for pretenders.
 Jazzepi
 |  
	
		
	
	
	| 
			
			 
			
				May 5th, 2008, 06:59 AM
			
			
			
		 |  
	| 
		
			|  | 
 National Security Advisor |  | 
					Join Date: Sep 2003 Location: Eastern Finland 
						Posts: 7,110
					 Thanks: 145 
		
			
				Thanked 153 Times in 101 Posts
			
		
	      |  |  
    
	| 
				 Re: Pretender Hitpoints 
 If I understood you correctly, the regen icon claims regen is % value of current hp, while it should show % value of max hp. 
 Is this right? If it is, it's a display bug, and you should report it as such.
 |  
	
		
	
	
	| 
			
			 
			
				May 5th, 2008, 07:27 AM
			
			
			
		 |  
	| 
		
			|  | 
 Second Lieutenant |  | 
					Join Date: Jul 2007 Location: country of stinky fromages 
						Posts: 564
					 Thanks: 29 
		
			
				Thanked 15 Times in 13 Posts
			
		
	      |  |  
    
	| 
				 Re: Pretender Hitpoints 
 It seemed to me that what is buggy is the max level of HP, which should be dependent of the candle level of the actual province, and not of the one you left one (or more ) turn earlier. 
				__________________10 times more numerous, by nigth and backstabbing.
 
 Senior member of the GLIN !
 |  
	
		
	
	
	| 
			
			 
			
				May 5th, 2008, 08:10 AM
			
			
			
		 |  
	| 
		
			|  | 
 National Security Advisor |  | 
					Join Date: Sep 2003 Location: Eastern Finland 
						Posts: 7,110
					 Thanks: 145 
		
			
				Thanked 153 Times in 101 Posts
			
		
	      |  |  
    
	| 
				 Re: Pretender Hitpoints 
 Current hp will adjust slowly, while a statistic called "max hp" governs effectivity of regeneration. This has been brought up couple of times, but I prefer it this way. |  
	
		
	
	
	
	
	
	
	| Thread Tools |  
	|  |  
	| Display Modes |  
	
	| 
		
		 Hybrid Mode |  
	| 
	|  Posting Rules |  
	| 
		
		You may not post new threads You may not post replies You may not post attachments You may not edit your posts 
 HTML code is On 
 |  |  |  |  |