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May 8th, 2008, 02:25 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
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Doom Horror v Seraph
I am not saying what game this Angel is in.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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May 8th, 2008, 02:29 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
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Re: Doom Horror v Seraph
And we have a winner!
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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May 8th, 2008, 02:35 PM
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BANNED USER
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Join Date: Feb 2007
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Re: Doom Horror v Seraph
Surprisingly cheap equipment for such a gem investment.
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May 8th, 2008, 02:37 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
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Re: Doom Horror v Seraph
Cheap, but quite effective.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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May 8th, 2008, 02:49 PM
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First Lieutenant
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Join Date: Feb 2007
Posts: 773
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Thanked 31 Times in 28 Posts
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Re: Doom Horror v Seraph
Considering that you've blown several hundreds of gems empowering in Astral, Wishing for "magic power", Wishing or summoning the unit, and possibly GoRing and/or Wishing for "power", then I certainly hope it can beat a Doom Horror!
Above and beyond equipment, just how much did you spend on this guy?
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May 8th, 2008, 04:30 PM
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Major
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Join Date: Apr 2004
Location: La La Land (California, USA)
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Re: Doom Horror v Seraph
Let us see:
1. Summoning - 100S + 20N, or 150S
2. Power (at least one) - 100S
3. Magic Power - 100S
Xietor may or may not have needed to empower - you can get away without it on your
first Seraph. So all in all, this is a cheap Seraph, costing only 300-400 gems.
If you had asked me two weeks ago, I'd say "Waste of gems". But in my current
game, in which I am a substitute, I inherited two Seraphs. I thought they were
a horrible investment, until they wiped, four times so far, much bigger
investments pretty much by themselves. One of the fights was against three
well equipped (three artifacts, full slots) Tartarians that were laying in ambush
for my reaction force. That Seraph paid for itself right then and there.
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No good deed goes unpunished...
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May 8th, 2008, 04:39 PM
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First Lieutenant
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Join Date: Feb 2007
Posts: 773
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Thanked 31 Times in 28 Posts
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Re: Doom Horror v Seraph
He empowered. He has a S9, which is base 4, Forbidden Light for +2, magical power for +1, so he needs two more empowers to get his 9 (unless this is a battle pic and he did Northern Lights and Power of the Spheres).
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May 8th, 2008, 04:58 PM
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Second Lieutenant
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Join Date: Feb 2007
Location: Toulouse, France
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Re: Doom Horror v Seraph
The background pretty much says that it's not in a battle.
__________________
Often I must speak other than I think. That is called diplomacy.
* Stilgar
Show me a completely smooth operation and I'll show you a cover up. Real boats rock.
* Darwi Odrade
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May 8th, 2008, 05:19 PM
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Major
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Join Date: Apr 2004
Location: La La Land (California, USA)
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Re: Doom Horror v Seraph
K, with the Forbidden light, one ring, a cap and a robe, you get +5 to the base 4.
You do not have to empower, and maybe he did not. We can't tell for sure.
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No good deed goes unpunished...
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May 8th, 2008, 05:42 PM
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Sergeant
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Join Date: Feb 2008
Posts: 235
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Re: Doom Horror v Seraph
But this particular seraph, according to the screenshots, only has Forbidden Light, which leaves three levels of astral magic unaccounted for.
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