Re: questions on targetting priority
Targeting Priority Order uses the four (in SEIV) or five (in SEV) settings in sequence for your ships to decide what to attack. Each ship looks for targets that match the first priority; if there are no matches or more than one match, it tries the second priority to narrow the choices, etc. If it still has multiple targets after applying all of the priorities, it will choose one of those remaining targets at random.
You toggle on Target Type Order and Settings (in SEIV) or use "Target Type" as a priority (in SEV) if your strategy requires preferentially going after particular types of targets (for example, trying to cripple a fleet's Carriers). If you're using Target Types, the Targeting Priorities are used as tiebreakers as above.
In SEIV, the "Don't Fire On" settings let you exclude things that you don't want to attack. In SEV, that's "Do Not Engage".
My general advice is to never trust the default settings on any particular strategy. Many of the default settings make no sense whatsoever to me. The first time I assign a particular strategy to a design, I go into that strategy's definition to correct it for my preferred tactics.
(All of the above is from memory; the actual labels in the UI may be slightly different.)
__________________
Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
|