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November 12th, 2008, 03:43 PM
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Private
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Join Date: Oct 2008
Posts: 14
Thanks: 0
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REQ: 3 icons wanted
Hi guys
Is there anyone with artistic talent willing to make me three icons? I'd like to add the US T29, T30 and T34 heavy tank prototypes into my database. I can do all the nitty-gritty for it, but I'd love some icons for them. I can provide reference drawings and pics.
You can PM me if you prefer.
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November 13th, 2008, 02:20 AM
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Sergeant
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Join Date: Jul 2006
Location: Illinois, USA
Posts: 364
Thanks: 130
Thanked 117 Times in 46 Posts
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Re: REQ: 3 icons wanted
Those are on my to do list. So in time they will show up.
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November 13th, 2008, 02:27 AM
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First Lieutenant
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Join Date: May 2007
Location: Ottawa, Canada
Posts: 733
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Thanked 16 Times in 15 Posts
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Re: REQ: 3 icons wanted
Have you tried searching through the older threads, I beleive someone did do these maybe a year back or so.
Bob out
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November 13th, 2008, 02:31 AM
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Sergeant
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Join Date: Jul 2006
Location: Illinois, USA
Posts: 364
Thanks: 130
Thanked 117 Times in 46 Posts
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Re: REQ: 3 icons wanted
There is actually a link about those big dogs on the SPWWII forum. I think there is a link with some icons too. But you know me Bob, I have my own style I like to use. .
http://forum.shrapnelgames.com/showthread.php?t=34738
Last edited by oragus; November 13th, 2008 at 02:37 AM..
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November 14th, 2008, 04:13 PM
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Private
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Join Date: Oct 2008
Posts: 14
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Re: REQ: 3 icons wanted
Good to know. Thanks guys - I'd definitely like to see what you produce, oragus!
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November 14th, 2008, 06:48 PM
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Private
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Join Date: Oct 2008
Posts: 14
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Re: REQ: 3 icons wanted
OK, stupid question. How do I use icons that I downloaded? How do I assign them numbers for use in the OOB editor?
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November 16th, 2008, 01:00 PM
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Sergeant
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Join Date: Jul 2006
Location: Illinois, USA
Posts: 364
Thanks: 130
Thanked 117 Times in 46 Posts
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Re: REQ: 3 icons wanted
Actually you have to add them to a .shp slot in the .shp files using SHPedit. Once you do that you look in the Game Data\Design folder MasterIconList.txt find the slot and it gives you your number. Plug that in to the OOB editor and there you go.
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