.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old April 19th, 2009, 08:52 PM

codman codman is offline
Corporal
 
Join Date: Jun 2006
Posts: 52
Thanks: 4
Thanked 0 Times in 0 Posts
codman is on a distinguished road
Default exerience

How many different ways are there for a unit(s) to gain experience and is there a chance that there are subtle differences in experience itself. A silly question perhaps but I've noticed that some of my units seem to gain experience by just surviving a number of engagements. I'm curious as it's mostly in basic transport class like trucks where they have no weapon of any kind.

In the past I've seen where the number of units killed seems to count the most and if I want to get my units experienced more quickly they have to become angels of death by stalking the battlefield and gunning down weakened enemy units to the point where the survivors disband.

Thanks in advance

Steve
Reply With Quote
  #2  
Old April 19th, 2009, 09:27 PM
Imp's Avatar

Imp Imp is offline
General
 
Join Date: Jul 2008
Location: Uk
Posts: 3,308
Thanks: 98
Thanked 602 Times in 476 Posts
Imp is on a distinguished road
Default Re: exerience

As a general rule I think gain
Just for taking part.
More if activly take part as in involved in combat call fire mission.
Even more if they kill something.

So the likes of trucks slowly gain experience if they survive but the guys doing the killing gain it faster.
Reply With Quote
  #3  
Old April 20th, 2009, 12:51 AM

Ironfist Ironfist is offline
Corporal
 
Join Date: Nov 2008
Posts: 56
Thanks: 11
Thanked 5 Times in 4 Posts
Ironfist is on a distinguished road
Default Re: exerience

It's mentioned in the GG that "shooting at enemy or being shot at by enemy" will also gain experience. From my experience, this works for relatively less experienced troops. When the troop is highly experienced, kill seems to be the most important factor.

My guess: the game records every unit's performance (shoot, being shot, causing casualty, kill, calling arty, etc.) in a battle. At the end of battle, it checks each unit's record and roll a dice. If the result is favorable, the unit gain experience from that part of record. If it is
a kill, the chance is higher. If the unit is not healthy (e.g., suffered heavy casualty in battle), the chance is lower. The result may also depends on current experience level of this unit. Just my guess.
__________________
Best Regards
Ironfist
Reply With Quote
  #4  
Old April 20th, 2009, 03:01 AM
gila's Avatar

gila gila is offline
Captain
 
Join Date: Oct 2008
Posts: 898
Thanks: 45
Thanked 60 Times in 54 Posts
gila is on a distinguished road
Default Re: exerience

Quote:
Originally Posted by Ironfist View Post
If the unit is not healthy (e.g., suffered heavy casualty in battle), the chance is lower. The result may also depends on current experience level of this unit. Just my guess.
I'm almost sure you are correct on this point.
Many times have had an elite or veteran unit make many kills and barley survive and not get any experience gain (and sometimes lower) the next battle.
Has to be attributed to green troops added.
But a whole lot better than starting with an all green unit.

Last edited by gila; April 20th, 2009 at 03:09 AM..
Reply With Quote
  #5  
Old April 20th, 2009, 12:59 PM

Lt. Ketch Lt. Ketch is offline
Sergeant
 
Join Date: Oct 2008
Location: Price
Posts: 276
Thanks: 31
Thanked 9 Times in 8 Posts
Lt. Ketch is on a distinguished road
Default Re: exerience

Quote:
Originally Posted by Ironfist View Post
My guess: the game records every unit's performance (shoot, being shot, causing casualty, kill, calling arty, etc.) in a battle. At the end of battle, it checks each unit's record and roll a dice. If the result is favorable, the unit gain experience from that part of record.
I've certainly noticed a random element to gaining experience. As my computer has been known to overheat (don't ask how much this frustrates me) I've often had to load up the end of battle save. Right after you save it is when it tells you who is gaining what status and 75% of the time I have to reload it, there are more units that reach Vetern/elite status yhe second time. You explianation of how it works makes sense.
__________________
"Charlie may be dancing the foxtrot, but I'm not going to stand around wearing a dress"

Howard Tayer
Reply With Quote
  #6  
Old April 20th, 2009, 04:45 PM
gila's Avatar

gila gila is offline
Captain
 
Join Date: Oct 2008
Posts: 898
Thanks: 45
Thanked 60 Times in 54 Posts
gila is on a distinguished road
Default Re: exerience

Quote:
Originally Posted by Lt. Ketch View Post
Quote:
Originally Posted by Ironfist View Post
My guess: the game records every unit's performance (shoot, being shot, causing casualty, kill, calling arty, etc.) in a battle. At the end of battle, it checks each unit's record and roll a dice. If the result is favorable, the unit gain experience from that part of record.
I've certainly noticed a random element to gaining experience. As my computer has been known to overheat (don't ask how much this frustrates me)
Keep that baby cool Ketch.
You owe me another turn in our ongoing game
Reply With Quote
  #7  
Old April 20th, 2009, 06:20 PM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,956
Thanks: 465
Thanked 1,899 Times in 1,237 Posts
Mobhack is on a distinguished road
Default Re: exerience

Quote:
Originally Posted by Lt. Ketch View Post
Quote:
Originally Posted by Ironfist View Post
My guess: the game records every unit's performance (shoot, being shot, causing casualty, kill, calling arty, etc.) in a battle. At the end of battle, it checks each unit's record and roll a dice. If the result is favorable, the unit gain experience from that part of record.
I've certainly noticed a random element to gaining experience. As my computer has been known to overheat (don't ask how much this frustrates me) I've often had to load up the end of battle save. Right after you save it is when it tells you who is gaining what status and 75% of the time I have to reload it, there are more units that reach Vetern/elite status yhe second time. You explianation of how it works makes sense.
1) The tests for progression use random numbers, funnily enough...
2) As your experience grows, gaining experience gets harder and harder. Conversely the first few stages (if inexperienced) can be fast. Moral - protect your 80+ and especially 100+ experience veteran core troops.

Andy
Reply With Quote
  #8  
Old April 21st, 2009, 10:49 AM

Lt. Ketch Lt. Ketch is offline
Sergeant
 
Join Date: Oct 2008
Location: Price
Posts: 276
Thanks: 31
Thanked 9 Times in 8 Posts
Lt. Ketch is on a distinguished road
Default Re: exerience

Quote:
Originally Posted by gila View Post
Quote:
Originally Posted by Lt. Ketch View Post
Quote:
Originally Posted by Ironfist View Post
My guess: the game records every unit's performance (shoot, being shot, causing casualty, kill, calling arty, etc.) in a battle. At the end of battle, it checks each unit's record and roll a dice. If the result is favorable, the unit gain experience from that part of record.
I've certainly noticed a random element to gaining experience. As my computer has been known to overheat (don't ask how much this frustrates me)
Keep that baby cool Ketch.
You owe me another turn in our ongoing game
Don't worry. I'm not going to lose to you because of my machine.

I might lose to superior tactics and luck though.
__________________
"Charlie may be dancing the foxtrot, but I'm not going to stand around wearing a dress"

Howard Tayer
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:12 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.