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May 22nd, 2009, 02:25 PM
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Lieutenant Colonel
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Rings of Sorcery and Wizaerdry
Ring of Sorcery covers 4 (I think) magic paths while Ring of Wizardry Covers all magic paths.
What is the difference between Sorcery and Wizardry...
I first hought that the Ring of Sorcery was only good in battle Or perhaps as a Ritual calling item.
While the Ring of wizardry just ups all magic paths for what ever you wanted.
The more I look at it...it seems that the Ring of Sorcery is just a leesor version of the Ring of Wizardry...
The thing that concerns me is the definition on page 281 of the Manual. It says Ring of Sorcery....Sorcery +1 Penetration +1
Ring of Wizardry Magic +1 Penetration +1
Comments please....
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May 22nd, 2009, 02:27 PM
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General
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Re: Rings of Sorcery and Wizaerdry
Sorcery = S/D/N/B
Wizardry = Sorcery + Elemental, so everything
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May 22nd, 2009, 02:37 PM
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Re: Rings of Sorcery and Wizaerdry
So you are saying tha ROS is just a booster for 4 paths and can be used to forge, cast ritual spells, and summons.
ROW just adds elemental protection and has more paths...
Is this correct?
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May 22nd, 2009, 02:40 PM
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Re: Rings of Sorcery and Wizaerdry
What protection? I was talking about paths, it's just a booster. Sorcery boosts 4 paths, Wizardry boosts 8.
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May 22nd, 2009, 03:13 PM
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National Security Advisor
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Re: Rings of Sorcery and Wizaerdry
Both boost paths. That's their main use, and the only other power I remember is slight bonus to penetrating enemy's magic resistance. The magic boost is what makes them very, very good.
Elemental paths: fire, water, air, earth
Sorcery paths: astral, nature, death, blood
RoS boosts sorcery paths, RoW boosts all paths (both elemental and sorcery).
Last edited by Endoperez; May 22nd, 2009 at 03:20 PM..
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May 22nd, 2009, 05:38 PM
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BANNED USER
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Re: Rings of Sorcery and Wizaerdry
Quote:
Originally Posted by Endoperez
Both boost paths. That's their main use, and the only other power I remember is slight bonus to penetrating enemy's magic resistance. The magic boost is what makes them very, very good.
Elemental paths: fire, water, air, earth
Sorcery paths: astral, nature, death, blood
RoS boosts sorcery paths, RoW boosts all paths (both elemental and sorcery).
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+1 penetration, is not a slight bonus, but rather huge. Penetration, and penetration items make some strategies possible which otherwise would not be.. like mass enslaves or mindhunts.
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May 22nd, 2009, 05:42 PM
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Major General
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Re: Rings of Sorcery and Wizaerdry
Quote:
Originally Posted by GrudgeBringer
Ring of Sorcery covers 4 (I think) magic paths while Ring of Wizardry Covers all magic paths.
What is the difference between Sorcery and Wizardry...
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Ring of Wizardry is better (boosts elemental paths too). Ring of Sorcery is cheaper. Because they're different items, you can use both at the same time.
-Max
__________________
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May 23rd, 2009, 01:52 AM
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Re: Rings of Sorcery and Wizaerdry
Another important distinction is that RoS is easier to make... important when bootstrapping Astral. The possibility of going Crystal Coin -> Starshine Skullcap -> Ring of Sorcery -> Ring of Wizardry opens up a lot of doors, and is available to many nations.
If you don't have a high-astral pretender, it's basically THE way to get at those high-astral spells; an S3 mage becomes S7 with all that gear on.
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May 23rd, 2009, 07:17 AM
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Re: Rings of Sorcery and Wizaerdry
Quote:
Originally Posted by Endovior
Another important distinction is that RoS is easier to make... important when bootstrapping Astral. The possibility of going Crystal Coin -> Starshine Skullcap -> Ring of Sorcery -> Ring of Wizardry opens up a lot of doors, and is available to many nations.
If you don't have a high-astral pretender, it's basically THE way to get at those high-astral spells; an S3 mage becomes S7 with all that gear on.
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Only if he has three misc slots, since crystal coin, RoS and RoW are all misc items.
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