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October 4th, 2009, 06:54 AM
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Private
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Join Date: Jul 2007
Location: Singapore
Posts: 19
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Sino-Indian War Proposal
I like exotic conflicts.
I'm thinking of the " Sino-Indian War" (20 October to 20 November 1962). http://en.wikipedia.org/wiki/Sino-Indian_War
Who's interested?
I'll play Chinese.
I'm not so experienced in setup but I'm thinking of a 5000 point battle.
Which map size do you think is appropriate?
What other restrictions (arty and air) are also needed?
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October 6th, 2009, 02:31 PM
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Lieutenant Colonel
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Join Date: Feb 2004
Location: Hellas->Macedonia->Thessaloniki->City Center->noisy neighbourhood
Posts: 1,359
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Re: Sino-Indian War Proposal
Battle or campaign?
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That's it, keep dancing on the minefield!
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October 6th, 2009, 10:10 PM
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Private
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Join Date: Jul 2007
Location: Singapore
Posts: 19
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Re: Sino-Indian War Proposal
Battle only.
What do you think is an appropriate setup?
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October 7th, 2009, 05:08 AM
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Lieutenant Colonel
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Join Date: Feb 2004
Location: Hellas->Macedonia->Thessaloniki->City Center->noisy neighbourhood
Posts: 1,359
Thanks: 307
Thanked 128 Times in 87 Posts
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Re: Sino-Indian War Proposal
I have never played that before. 7000 points, largest map, 5 air, not more than 10% arti, rules for you? Oh, what about off board artillery, do you want it or not?
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October 7th, 2009, 06:48 PM
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Private
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Join Date: Jul 2007
Location: Singapore
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Re: Sino-Indian War Proposal
Ok you create the game.
If you don't want off board arty then it's fine.
you know my email?
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October 8th, 2009, 07:04 AM
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Lieutenant Colonel
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Join Date: Feb 2004
Location: Hellas->Macedonia->Thessaloniki->City Center->noisy neighbourhood
Posts: 1,359
Thanks: 307
Thanked 128 Times in 87 Posts
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Re: Sino-Indian War Proposal
ok then, just pm me your email, slot 007 ok for you?
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That's it, keep dancing on the minefield!
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October 8th, 2009, 01:00 PM
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National Security Advisor
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Join Date: Mar 2005
Location: Dundee
Posts: 5,955
Thanks: 464
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Re: Sino-Indian War Proposal
Quote:
Originally Posted by Wdll
ok then, just pm me your email, slot 007 ok for you?
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India VS China in 62 seems to only generate China batlocs - something for the to-do list!.
Player 1 should spin the map till he gets the "China - Mountains" batloc, since it is up high. There did not seem to be much armour, or motor transport in these battles (looking at Wiki).
Suggest you limit yourselves in MBT etc to a couple of platoons, and maybe allow 1 company lift of trucks, etc max?.
In which case, as a mainly infantry battle in the mountains, I would suggest limiting board width to ~60 hexes, and probably making sure you have probably 50-60 turns.
Cheers
Andy
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October 8th, 2009, 03:10 PM
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Private
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Join Date: Oct 2007
Location: Winnipeg
Posts: 42
Thanks: 16
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Re: Sino-Indian War Proposal
I am currently in the middle of a campaign pbem games using the present date I am the Indian player. Lot's of fun but we used the default setting for maps to forest.
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