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February 27th, 2010, 03:01 PM
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Captain
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Join Date: Dec 2007
Location: Minnesota, USA
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Doom Horror spin cycle
Has anyone had a god so horror marked that they could never get them back from a God call? (every call back resulting in a Horror attack for which the God is poorly equipped and wrongly scripted to deal with). Anyone finally get out of the cycle of doom horrors?
-ssj
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Last edited by sansanjuan; February 27th, 2010 at 11:10 PM..
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February 27th, 2010, 03:30 PM
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Second Lieutenant
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Join Date: Jul 2007
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Re: Doom Horror spin cycle
One of my first SP game saw my blue dragon get horror marked, by some lowly indeps. It was a discovery ! How pleasing to see your mighty dragon smashed by some lizard shamans !
Truly I mostly remember reading on the forums there was nothing to do to cure it. Bad Day for the dragon...
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February 27th, 2010, 04:42 PM
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First Lieutenant
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Join Date: Jan 2010
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Re: Doom Horror spin cycle
doesn't being horror market only mean that horrors will attack it more often when sent by call/send horror spells? didn't think/know that it also spawns horrors automatically(well randomly)...
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February 27th, 2010, 04:57 PM
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Captain
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Re: Doom Horror spin cycle
Quote:
Originally Posted by 13lackGu4rd
doesn't being horror market only mean that horrors will attack it more often when sent by call/send horror spells? didn't think/know that it also spawns horrors automatically(well randomly)...
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Sadly I believe that is the case. I think he's been tagged 100+ times now. Each of the last three times it's been "hello. Welcome back. I'm your doom horror today. I will be killing you shortly. ". My only hope is that the path losses will force the ai script to cast low level dir damage spells that may actually hurt it.
ssj
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"I think, therefore I am" - René Descartes
"I yam what I yam" - Popeye
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February 27th, 2010, 05:15 PM
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BANNED USER
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Join Date: Jul 2008
Location: Tacoma WA, USA
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Re: Doom Horror spin cycle
Yeah, basically that's what's going to happen if you get your pretender heavily horror marked. It sucks, but that's the price you pay.
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February 27th, 2010, 05:30 PM
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General
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Join Date: Apr 2005
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Re: Doom Horror spin cycle
Which is why Horror Mark spam is an effective counter to a rush with a SC pretender. It's not likely to win any battles or kill him quickly, but your enemy may back off attacking you for fear of having his pretender completely destroyed.
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February 27th, 2010, 09:22 PM
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BANNED USER
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Re: Doom Horror spin cycle
sounds hilarious
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February 27th, 2010, 11:47 PM
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General
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Re: Doom Horror spin cycle
Yes, once they get that badly horror marked, it's an endless cycle of calling them back, only for them to be immediately killed again by a doom horror. It just becomes pointless to call them back... they are done.
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February 28th, 2010, 01:10 AM
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Sergeant
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Join Date: Dec 2009
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Re: Doom Horror spin cycle
That depends. I was in a SP test game when my god was heavily horror marked, summoned him back, and just killed the horror. Admittedly I had Gift Of Health up, had boosted it significantly, and was throwing around a Wyrm in the first place, but if you can take down the Doom Horror then you win. And that guy took down a whole bunch once I finally got him built up completely with the items I wanted and started wishing for Doom Horrors for kicks and giggles against the AI. But if you can't beat any of the Doom Horrors, you have a dead pretender.
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February 28th, 2010, 07:48 AM
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First Lieutenant
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Join Date: Jul 2002
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Re: Doom Horror spin cycle
On the subject of Horrors: how much experience does a SC or Predenter gets by killing an Horror or Doom Horror? there is some significant bonus or you just get the same as if you killed a militia unit?
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