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December 7th, 2010, 01:36 PM
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Colonel
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Join Date: Nov 2008
Posts: 1,735
Thanks: 272
Thanked 120 Times in 93 Posts
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Banishing the Erinyes
So what happens when you send one of the Erinyes to Inferno or Kokytos?
Last edited by Soyweiser; December 8th, 2010 at 09:19 AM..
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December 7th, 2010, 08:17 PM
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Sergeant
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Join Date: Jul 2008
Posts: 290
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Re: Bainishing the Erinyes
The Erinye is cast into either Inferno or Kokytos, obviously.
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December 8th, 2010, 07:29 AM
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Colonel
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Join Date: Nov 2008
Posts: 1,735
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Thanked 120 Times in 93 Posts
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Re: Bainishing the Erinyes
Sigh... And will they then be back next turn due to the global spell?
And about horror marks and curses, will these persist on unique summons and unique global spells? (Erinyes, Lord of hunt etc).
What if you charm or control them? (I think the attacks friends tag still makes them enemies then).
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December 8th, 2010, 07:50 AM
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First Lieutenant
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Join Date: Jun 2010
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Re: Bainishing the Erinyes
I know horror marks stays on uniques (It was still there when I resummoned), I believe I recall seeing curse from previous incarnation too but not 100% certain.
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December 8th, 2010, 08:09 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
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Re: Bainishing the Erinyes
Certainly horror marks and curses stick. I'm not sure about the other questions.
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