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  #1  
Old September 10th, 2011, 04:29 AM

BewareTheBarnacleGoose BewareTheBarnacleGoose is offline
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Default CBM 1.84 and extra attacks?

I havent explored this extensively yet, but it seems that under CBM 1.84 a number of units get double the number of attacks- eg knights, heavy cavalry, light cavalry, horse tribe, destroyer of worlds pretender, to name a few. I've observed that for these units, their attacks are listed twice- for example horse tribe cavalry's attacks are "spear, spear, hoof, short bow, short bow" instead of "spear, hoof, short bow". Is this a bug, or is this intentional? And if it is intentional, then why ???
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  #2  
Old September 10th, 2011, 05:12 AM
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Soyweiser Soyweiser is offline
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Default Re: CBM 1.84 and extra attacks?

It is a known bug, download the bugfix for cbm. The new patch changed some modding commands.
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Bookmark these links:
http://dom3.servegame.com/wiki/
http://wolfsbane.alwaysdata.net/Spells.html
Test stuff, use the debug mod:
http://forum.shrapnelgames.com/showthread.php?t=36453
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Old September 10th, 2011, 11:08 AM

BewareTheBarnacleGoose BewareTheBarnacleGoose is offline
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Default Re: CBM 1.84 and extra attacks?

Ok, thanks. Were do I find the bugfix?
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Old September 10th, 2011, 12:12 PM

Stretch Stretch is offline
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Default Re: CBM 1.84 and extra attacks?

Confusingly, it's not in the CBM 1.84 thread, but here: http://forum.shrapnelgames.com/showthread.php?t=47550

That's a zip of a bunch of fixed mods, CBM 1.84 included. I had also downloaded the CBM 1.84 from the CBM 1.84 thread and wondered why all of my battles played out differently than they should in multiplayer.
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Old September 12th, 2011, 01:16 PM

BewareTheBarnacleGoose BewareTheBarnacleGoose is offline
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Default Re: CBM 1.84 and extra attacks?

Thanks, I got it!
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