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  #1  
Old January 21st, 2002, 01:46 AM

evader evader is offline
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Default How do I?

Make fighter warp capable?

Accoring to the vechile size file ot can be done
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  #2  
Old January 21st, 2002, 02:04 AM
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Captain Kwok Captain Kwok is offline
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Default Re: How do I?

I'm sorry, but currently you can't make fighters warp capable without losing their special abilities...
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  #3  
Old January 21st, 2002, 05:26 AM
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Default Re: How do I?

how do i make ships non-warp-capable without making them stack like fighters?

i dont think i can, but if anyone has ideas...
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Old January 21st, 2002, 05:34 AM

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Default Re: How do I?

You can't.

There are a few pre-defined types, and outside those you can't go.

Ships- can warp, can move, can't stack
Bases- can't warp, can't move, can't stack
Fighters- can't warp, can move, can stack
Sats- can't warp, can't move, can stack

Also, if it can't stack it can't be carried as cargo, and vice versa. Cargo units can not carry cargo themselves- no minelayer sats.

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  #5  
Old January 21st, 2002, 05:44 AM

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Default Re: How do I?

Here's a wish for SE5, eliminate the difference between "ships" and "units" and make those characteristics definied as abilities such as:
Can jump warp points := True
Can be stored as cargo := False
ect.
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  #6  
Old January 21st, 2002, 09:32 AM
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Spoo Spoo is offline
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Default Re: How do I?

I agree. Dockable ships would be great.
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