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April 21st, 2018, 11:56 AM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,492
Thanks: 3,963
Thanked 5,702 Times in 2,814 Posts
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Sd.Kfz. 9
A little project that started on a whim and a photo and spun a bit out of control. It has limited use in the game beyond a curiosity and decoration in a scenario. But I did learn a couple of new techniques I can apply elsewhere. I MIGHT add a couple to the game but not 32 (!)....but they did build 2500 of them. Thinking more and more I may use these for the "barge carrier".
The Churchill is there as a size comparison. The FAMO is a big vehicle 8.32 metres long
These are 200% of normal so if anyone wants to add one to a personal SHP file they need to be pixel resized to 50% then converted to BMP format
Last edited by DRG; April 21st, 2018 at 06:43 PM..
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April 21st, 2018, 03:17 PM
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Major
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Join Date: Aug 2013
Location: Yorkshire, UK
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Re: Sd.Kfz. 9
no picture?
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April 21st, 2018, 05:54 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
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Re: Sd.Kfz. 9
I see it OK.....this is the same thing that happened when I posted the patch info.... I will fix this now.......
..Are they OK for you now ?
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April 21st, 2018, 07:30 PM
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Major
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Join Date: Aug 2013
Location: Yorkshire, UK
Posts: 1,047
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Re: Sd.Kfz. 9
Yes thanks - see them now
To add:
Look great! could add as Heavy Transport :P - a great deal of the photos I have seen of the "famo" show it towing / recovering tanks and other heavy vehicles (even when it took 2 to pull a tiger!).
Last edited by scorpio_rocks; April 21st, 2018 at 09:36 PM..
Reason: added
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April 21st, 2018, 09:47 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,492
Thanks: 3,963
Thanked 5,702 Times in 2,814 Posts
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Re: Sd.Kfz. 9
We have other plans for that unitclass
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April 21st, 2018, 11:33 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,492
Thanks: 3,963
Thanked 5,702 Times in 2,814 Posts
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Re: Sd.Kfz. 9
These were built "just for fun".....
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April 22nd, 2018, 07:12 AM
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Second Lieutenant
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Join Date: Jun 2005
Posts: 570
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Thanked 30 Times in 28 Posts
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Re: Sd.Kfz. 9
WW1 Mark V tanks??? Really?
Warhero
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April 22nd, 2018, 08:41 AM
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Shrapnel Fanatic
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Join Date: Mar 2005
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Thanked 5,702 Times in 2,814 Posts
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Re: Sd.Kfz. 9
I was just " doodling" over morning coffee one day and that's what resulted. I'm slowly building a Vimy Ridge map from Venola Contours so I was in a "WW1" frame of mind.
There's a story that the last known use of Mk Vs were former Estonian Composites dug in along the Pirita River by the Russians in August 1941 as stationary gun platforms. The problem is the game is not set up to handle sponson guns so even if I did add it to the files ( which I might "just for fun..." )...it would have to be a kludge as it;s neither turreted as the game understands turreted and it's not really an SP gun as the game understand SP guns so however it was put in would not be a satisfactory solution and we are not writing new code to make a single Icon that has no serious place in the game work. The "best" idea I've had for it would be as an invisible turret Icon but no matter how it's put in something ends up being at odds with reality
Last edited by DRG; April 22nd, 2018 at 08:48 AM..
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April 23rd, 2018, 08:11 AM
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Sergeant
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Join Date: Jul 2006
Location: Illinois, USA
Posts: 364
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Re: Sd.Kfz. 9
Those look great Don. I like the supplies added to the beds.
If you are interested in the Sd.Kfz. Half-tracks, I have a bunch in my German Half-tracks file already posted on here. Save you some time possibly.
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April 23rd, 2018, 11:15 AM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,492
Thanks: 3,963
Thanked 5,702 Times in 2,814 Posts
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Re: Sd.Kfz. 9
Thanks for the offer Joe but your 7's are a bit too small
6.85 x 2.35 m = 45x15 pixels not 40x15
That example is enlarged 300% ..
Last edited by DRG; April 23rd, 2018 at 11:40 AM..
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