.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Press Releases > winSPWW2

Reply
 
Thread Tools Display Modes
  #1  
Old April 2nd, 2020, 04:59 AM
Tim Brooks's Avatar

Tim Brooks Tim Brooks is offline
Major
 
Join Date: Dec 1999
Location: Wilmington, NC, USA
Posts: 1,083
Thanks: 28
Thanked 260 Times in 83 Posts
Tim Brooks is on a distinguished road
Post Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
Press Release Teaser: Camo Workshop Has Done It Again!!   

Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade
Patches are Here!
Camo Workshop Has Done It Again!!



Wilmington, NC, 02 April 2020


An unexpected year of Upgrades, Fixes and Additions have arrived.

First, DO NOT apply the upgrade patches while in the midst of a secure PBEM game as the game will fail. The 2020 winSPWW2 patch will upgrade v. 9.0 or above to v. 13.0 and the 2020 winSPMBT patch will upgrade v. 10.0 and up to v.14.0.

Available for immediate download, these two patches are loaded with much more of what you want. So, let's take a look at what the great guys at Camo Workshop have added...

winSPMBT, upgraded to version 14.0 includes:
•33 New Scenarios
•18 Revised Scenarios
•1 New Campaign
•7 New or Revised Map files
•99 New or Revised OOB Photos
•186 New or Revised vehicle/aircraft Icons
•93 Updated OOB Files
•50 New or Revised Icon files
•56 New or Revised Text files

There has been some confusion about the "EW" ratings for armoured vehicles in regards to active and passive defensive systems and the game guide has been re-written to clarify these terms.

And winSPWW2, upgraded to version 13.0 has:
•89 New Scenarios
•85 Revised Scenarios
•9 Revised Campaigns
•28 New or Revised maps
•167 New or Revised OOB Photos
•36 Updated OOB files
•382 New or Revised vehicle/aircraft Icons
•195 New or Revised Encyclopaedia Text files
•2 revised sound files

And for both games:

"Bug" fixed----Abandoned vehicles sometimes became spotted to the enemy side if you manually exited the crew of a vehicle. This will no longer happen.

Crew size "Bug" fix --crews occasionally had the wrong size when exiting a vehicle. All crew will now correctly be size 1 when they bailout.

Artillery overload penalties will no longer be charged for scenarios or user campaigns.

Ammo containers are now classed as non-vehicle loads, so they can fit into transport planes for example even if it only had a personnel-only lift capacity. In addition, the "crew" is not separated from them when loaded onto transport planes for a para drop, so they drop as a unit.

Scenario limit now extended to 3000. *SEE NOTE BELOW

Pressing the plus (+) or minus (-) key will allow players to zoom the map in and out during the AI's turn. Be aware that this is a command that needs to "wait it's turn" if the AI is in the middle of a move or resolving combat the map will not zoom in and out instantaneously as it would if it was your turn and that's all the game had to do, so, if you press the plus (+) or minus (-) key during the AI's turn it may take a few seconds for that command to reach the front of the queue but now if you had pressed end turn and had the map zoomed all the way in or out you can now get it to where you want it to be while the AI plays out its turn. Just remember it may take a few seconds to react.

Old Bug fixed... If P1 was set to XXX points and P2 to a value, the number of points given to P1 was incorrect as a percentage of the points higher or lower than the value set for P2 depending on the battle type. This, we discovered, had not worked for decades probably right back to SP2. It will work correctly now.

The points assigned to older campaigns for purchase, rebuild and support have been reviewed and updated to closer match the current cost calculators points to better reflect what the original designer intended players to have available.

There has been some confusion about the "EW" ratings for armoured vehicles in regards to active and passive defensive systems and the game guide has been re-written to clarify these terms.

CD owners Only: A new feature has been added to the version of the Map Generator that is in the extended map editor that allows existing map contours to be used with some limited functionality of the map generator that can to some degree speed up the process of map-making. Full instructions on its use and limitations are in the Game Guide's (CD) only Features at the end of the Guide.

NOTE:

Because we were getting close to full for scenarios in winSPWW2 we decided to increase the number of scenarios allowed to a number we felt sure would never be reached. As a result, the entire numbering system had to be changed and unfortunately it had to be changed for all existing scenarios as well as it was impossible to allow use of both the old and new systems together so for the 2020 release both games have had their numbering system revised and both game now have 3000 scenario slots. A full set of renamed scenario files for both games has been included with the 2020 patch upgrade but this means everyone will now have both the old and new scenarios in their scenarios folder. The old files can stay in the scenario folder and have no effect on the game but if you want to clean out the old files they can easily be found and removed.

One advantage of the new numbering systems is that it is no longer possible to confuse an MBT scenario for a WW2 one as each is now identified by game whereas in the past both games used the same identifying system for their scenarios---(Spscnxxx) and each scenario will include a .DAT ( the scenario data file ) a .CMT ( the file that the game reads and displays the scenario name and a .TXT file ( that contains the write up describing the scenario ).

For MBT the new numbering system looks like this for each of the three file types:

SpMBTScn0000.DAT
SpMBTScn0000.CMT
SpMBTScn0000.TXT

For WW2 the new numbering system looks like this for each of the three file types:

SpWW2Scn0000.DAT
SpWW2Scn0000.CMT
SpWW2Scn0000.TXT

If you sort the files in the folder by name the old and the new files will separate very distinctly and once the patch is installed you can delete all the old ones that use the Spscnxxx format.

See the forums for detailed examples:

2020 SPMBT version 10.0 - 14.0 Consolidation Upgrade Patch: http://forum.shrapnelgames.com/showthread.php?t=52371

2020 SPWW2 version 9.0 - 13.0 Consolidation Upgrade Patch: http://forum.shrapnelgames.com/showthread.php?t=52372

However, if you have personal scenarios you have built and want to keep or if you have some you are in the process of creating you should make a note of where they are in your files and you can manually change them using the MBT format for MBT or the WW2 format for WW2. It is important to remember that the old system used three digits (Spscnxxx) and the new system uses four ( SpWW2Scnxxxx or SpMBTScnxxxx ). The good news is there are now 3000 slots available so for WIP scenarios and we HIGHLY RECOMMEND you renumber them from whatever slots you have now and add a 1 or a 2 as the first of the four digits and that way your WIP scenarios will be saved well out of the way of any that might be released in the near future. There is a new Scenhack included with the 2020 patch that is fully compatible with the new 3000 slot format so once renamed to the new format they can easily be moved around.

Please also be advised that we have marked slots 975-998 as "Reserved for Campaign Creation" as the campaign builder uses 1000 as a critical stop point so any scenarios that are transferred into a campaign have to come from files numbered under 1000. Slot 999 remains the scenario AUTOSAVE slot.

You can download the upgrades here:

winSPMBT Version 14.0 Upgrade Download Link: http://www.shrapnelgames.com/Camo_Wo.../MBT_page.html

winSPWW2 Version 13.0 Upgrade Download Link: http://www.shrapnelgames.com/Camo_Wo.../WW2_page.html

Both winSPWW2 and winSPMBT are available as fully featured FREE downloads. But the Enhanced Editions (CD or Download) are not different in the core gameplay, but provide a lot of extra bells and whistles for the Steel Panthers enthusiast. Both games work with even the latest version of Windows.

Be sure to visit www.shrapnelgames.com for more great games!
Reply With Quote
  #2  
Old May 7th, 2021, 12:52 PM

stik stik is offline
Private
 
Join Date: Oct 2013
Posts: 2
Thanks: 0
Thanked 1 Time in 1 Post
stik is on a distinguished road
Default Re: Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!

hello ,
links to download SPWW2 uppgrade seems to not be valid here.
thank you for your help.
Reply With Quote
  #3  
Old May 10th, 2021, 07:16 PM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,490
Thanks: 3,962
Thanked 5,702 Times in 2,814 Posts
DRG will become famous soon enough
Default Re: Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!

The issue has been resolved. Thanks for reporting it
__________________


"You are never to old to rock and roll if you are too young to die".--- What do you expect to be doing when you are 80?


https://www.youtube.com/watch?v=8kWt8ELuDOc
Reply With Quote
  #4  
Old November 14th, 2021, 03:22 PM

Akmatov Akmatov is offline
Corporal
 
Join Date: Jul 2005
Location: Tucson, AZ
Posts: 142
Thanks: 92
Thanked 7 Times in 4 Posts
Akmatov is on a distinguished road
Default Re: Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!

Tried to send this to the Shrapnel Forum, but was informed I was no longer a member!!! Is there an active Shrapnel forum elsewhere?

Purchased winWW2 and winSPMBT years ago and trying to install both on my new computer.

Looong time SP player and long time winSP Purchaser with a new computer. Previous computer died and wish to set up winSPWAW and winSPWW2 with all updates. Seeing the updates to download but not seeing the base game to update. Someone please advice and perhaps suggest the upgrade path to the most up to date version.

Clearly been a while, but is the Shrapnel Forum basically dead now?

Many thanks,
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:50 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.