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August 10th, 2002, 02:05 AM
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Corporal
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Adding Ring and Sphere Worlds
Is there a way to get the game to add either of these two "planet" types when your starting a new game. Or do you have to mod a map to get them
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August 10th, 2002, 02:08 AM
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Shrapnel Fanatic
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Re: Adding Ring and Sphere Worlds
Did you try adding them into SystemTypes.txt?
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August 10th, 2002, 02:59 AM
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Corporal
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Re: Adding Ring and Sphere Worlds
Not Yet. I wasn't sure if it could be done so I wanted to ask first.
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August 10th, 2002, 03:28 AM
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Shrapnel Fanatic
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Re: Adding Ring and Sphere Worlds
I don't know if it works or not. It isn't too hard to check.
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August 10th, 2002, 03:51 AM
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Lieutenant Colonel
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Re: Adding Ring and Sphere Worlds
You can't specify planet sizes other than Tiny, Small, Medium, Large, and Huge in SystemTypes.txt. Write Aaron and request!
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The Unpronounceable Krsqk
"Well, sir, at the moment my left processor doesn't know what my right is doing." - Freefall
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August 10th, 2002, 06:02 AM
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Corporal
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Re: Adding Ring and Sphere Worlds
But a check on the planet sizes has ring and sphere worlds size as huge. Using that logic if I put a huge planet at ring one ( where the star is ) would that put a ring or sphere world or would it just generate a huge planet on top of the star. Or is the name of the planet used to generate. In that case it won't work.
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August 10th, 2002, 09:07 AM
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Brigadier General
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Re: Adding Ring and Sphere Worlds
Quote:
Originally posted by travislp:
But a check on the planet sizes has ring and sphere worlds size as huge. Using that logic if I put a huge planet at ring one ( where the star is ) would that put a ring or sphere world or would it just generate a huge planet on top of the star. Or is the name of the planet used to generate. In that case it won't work.
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that would place a huge planet over the star. the reason that no RW and SW are added is the 'Constructed := True' setting.
copy and paste duplicates of the RW and SW with this setting to FALSE and the game should add them in the map creation.
edit: and set the 'Special Ability ID :=' for your random RW/SW to zero, just to make sure
Rollo
[ August 10, 2002, 08:19: Message edited by: Rollo ]
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August 10th, 2002, 09:28 PM
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Corporal
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Re: Adding Ring and Sphere Worlds
Thanks Rollo, I'll give that a try and see what happens.
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August 12th, 2002, 06:43 AM
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Captain
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Re: Adding Ring and Sphere Worlds
You could always create a Map yourself using the Editor and when starting the game 'Load' that map.
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August 27th, 2002, 03:43 AM
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First Lieutenant
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Re: Adding Ring and Sphere Worlds
Quote:
that would place a huge planet over the star. the reason that no RW and SW are added is the 'Constructed := True' setting.
copy and paste duplicates of the RW and SW with this setting to FALSE and the game should add them in the map creation.
edit: and set the 'Special Ability ID :=' for your random RW/SW to zero, just to make sure
Rollo
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I tried this out and got some weird results. First off there where ring and shere worlds scattered around rather frequently and not in the middle of the systems either. But strangest of all, I had a sphere world in my home system with type Gas Giant/None! I colonized it and set up a domed colony (my type was Gas Giant/Oxygen. There were 100 facility slots, implying that if I converted the atmosphere I would have 500 facility slots!
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Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
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