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February 5th, 2003, 05:14 PM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
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Declared wars pointless in multiplayer?
What exactly is the point of declaring war on someone in multiplayer? It won't affect their mood toward you, and you can attack them just as well with a treaty status of None... is it just a cosmetic way to publicly state "I hate you"?
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The Ed draws near! What dost thou deaux?
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February 5th, 2003, 05:43 PM
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First Lieutenant
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Re: Declared wars pointless in multiplayer?
It does affect happiness... For Peaceful and Neutral Happiness types, happiness drops by 10%. For bloodthirsty types, it increases by 10%.
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February 5th, 2003, 05:43 PM
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National Security Advisor
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Re: Declared wars pointless in multiplayer?
There are two real game results that I can think of. First your allies can see that you are at war from the treaties page. If you have not declared war all they can tell is you have no treaty. This might mean you simply haven't met each other yet.
Second is that I do believe a declration of war has an impact on the happiness of yoru populations. Although it's probably a small effect.
Geoschmo
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February 7th, 2003, 05:00 PM
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Join Date: Apr 2001
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Re: Declared wars pointless in multiplayer?
So if you're Peaceful you can dupe your populations just by not actually declaring war on the empires you're attacking... sounds realistic enough, the US does it all the time 
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The Ed draws near! What dost thou deaux?
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February 7th, 2003, 05:09 PM
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National Security Advisor
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Re: Declared wars pointless in multiplayer?
Quote:
Originally posted by Ed Kolis:
So if you're Peaceful you can dupe your populations just by not actually declaring war on the empires you're attacking... sounds realistic enough, the US does it all the time
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Of course that only works if you win the battles. Also a lot like real life.
Geoschmo
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I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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