Mod idea: How hard would this be?
Maybe this has already been done....
Have a super powerful race (like the Borg, say, in the TNG TV-series era) where I would need a good-sized fleet to defeat just one of its dreadnoughts.
>>I’m thinking this wouldn’t be too difficult. Just give it extremely powerful unique components and facilities. Is it possible to create a wholly new unique racial trait? If not, I could just edit an existing one and make sure only the super race has it.
Try to make it so I would have time to develop my empire to a high level before having to take on this super race: Play in a huge map, where the super race and I start in opposite corners. Place some standard AIs in between for fun in the early part of the game.
>>Easy, with the map editor. (What I’d really like is to have this race just show up out of nowhere after the game has run for a while, but of course that isn’t possible.)
Develop an AI for this super race.
>>This, for me, is the most daunting part. I’ve never tried developing an AI. Maybe I could edit an existing one to use the super race’s unique facilities and components?
What do you folks think? What pitfalls am I facing?
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