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April 26th, 2003, 02:46 AM
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Private
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Plasma Instability Detected
A plasma instability has been detected within the start Zanthris star. (Which just happens to be my home system.) Our scientists predict it will destroy itself in approximatley 3 years. (I am guessing that this will destroy all the planets and ships in the system.)
Is there any research or items I can get to prevent it from blowing up? If not, I guess I better move all my population away for the system.
Oh well.
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April 26th, 2003, 02:51 AM
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First Lieutenant
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Join Date: Sep 2000
Location: Texas
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Re: Plasma Instability Detected
There is exactly one way to stop that star from going boom.
Build a ringworld or sphereworld around it.
That's it.
And yes it will destroy all planets and ships in the system.
Good Luck!
__________________
Oh hush, or I'm not going to let you alter social structures on a planetary scale with me anymore. -Doggy!
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April 26th, 2003, 03:31 AM
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Private
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Re: Plasma Instability Detected
Bummer, something tells be that building one of those worlds would will take longer that 30 turns seeing as both my Stellar Manipulation and Base Construction levels are currently at level 1.
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April 26th, 2003, 03:48 AM
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General
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Re: Plasma Instability Detected
Quote:
Originally posted by Rex_the_Hex:
Bummer, something tells be that building one of those worlds would will take longer that 30 turns seeing as both my Stellar Manipulation and Base Construction levels are currently at level 1.
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Yup. If you are still at level 1 then you're in big trouble. I suggest running like a teenage school girl going to a N'suck concert.
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Ragnarok - Hevordian Story Thread
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I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
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April 26th, 2003, 05:32 AM
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Shrapnel Fanatic
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Re: Plasma Instability Detected
i'm not sure you could build it in time, with the tech.
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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April 26th, 2003, 05:41 AM
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National Security Advisor
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Re: Plasma Instability Detected
Better prepare those transports!
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April 26th, 2003, 05:46 AM
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Shrapnel Fanatic
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Re: Plasma Instability Detected
don't worry, as long as you have 250kt cargo and 900kt transports, you should be able to do it in time. panic build anyway
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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April 26th, 2003, 06:45 AM
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Brigadier General
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Re: Plasma Instability Detected
Any chance of winning the game before then with a mad rush?
Slick.
__________________
Slick.
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April 26th, 2003, 06:47 AM
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Lieutenant Colonel
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Re: Plasma Instability Detected
Note to self: Never, never, never, EVER set the Event level to "catastrophic".
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April 26th, 2003, 07:00 AM
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Private
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Re: Plasma Instability Detected
This was with the event level, well I am not sure where I set it, at the default I think.
No, the game is far from over, but I am expanding to the ice and rock worlds now, so I don't think it will hurt me too much. The United Floral Empire just declared war on me, but I wiped out their big fleet, like 18 ships, and I only lost a light carrier, well and fighters too I quess.
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