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July 8th, 2003, 07:37 AM
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Private
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Join Date: May 2002
Location: Hongkong (moved form Toronto, Canada)
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PBW new game: 4X + 6Y + 8Z = 1
Game description
Enter some descriptive text here.
Starting resources: 100000
Starting planets: 1
Home planet value: Good
Score display: Own
Technology level: High (you will get all techs at the beginning)
Quadrant type: FQM V1.18 galaxy
Quadrant size: Large
Victory conditions: Last empire or alliance (no more than 2 players) standing.
Maximum units: Max
Maximum ships: Max
Other game settings:
- Zero wrap point
- Zero intel
- Zero technology cost
- Zero racial points
- Zero computer players
- Zero ruins
- Zero event
- Zero cheating
- no surrender
- no duplicate shipsets
- if you miss more than 3 turns without a reason, you will be kicked.
- please let us know in advance if you can't submit turns.
- All players planets the same size.
- players can conduct diplomacy by email after meet in the galaxy.
- Empires evenly distruted through the quadrant.
- Ancient race is not allow.
This is my first host game, plz email or post me a msg if you have any questions.
Thank you.
__________________
SE4 Code:
L-- $!+ Fr- Sf+ Tcp A- M- RV Pw++ Fq+ Nd++ Rp G Au Mm++
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July 8th, 2003, 07:39 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
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Re: PBW new game: 4X + 6Y + 8Z = 1
Quote:
Quadrant type: FQM V1.18 galaxy
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There will probably be a 1.19 before your game starts. It will probably just have a few new quadrant types, maybe the random tweak here and there.
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July 8th, 2003, 12:57 PM
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Private
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Join Date: May 2002
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Re: PBW new game: 4X + 6Y + 8Z = 1
seem no one interest.... how to attract people to join?
__________________
SE4 Code:
L-- $!+ Fr- Sf+ Tcp A- M- RV Pw++ Fq+ Nd++ Rp G Au Mm++
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July 9th, 2003, 01:06 AM
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Lieutenant Colonel
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Location: Virginia
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Re: PBW new game: 4X + 6Y + 8Z = 1
Quote:
Originally posted by dreamplace:
seem no one interest.... how to attract people to join?
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It sometimes takes awhile. Give it time. Unless it's been pre-arranged, it usually takes several days (or even longer) to fill up a game.
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July 9th, 2003, 01:11 AM
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General
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Join Date: Jul 2001
Location: Canada
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Re: PBW new game: 4X + 6Y + 8Z = 1
you might want to make the game alittle smaller say med size galaxy... It will make it more manageable with the fqm.
say 75 to 100 systems tops....
ideal would be 50 to 70 systems using fqm.
due to the number of planets.
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RRRRRRRRRRAAAAAGGGGGGGGGHHHHH
old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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July 9th, 2003, 05:43 AM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
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Re: PBW new game: 4X + 6Y + 8Z = 1
Zero technology cost?
Even on low, it still costs something...
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The Ed draws near! What dost thou deaux?
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July 9th, 2003, 06:54 AM
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Captain
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Join Date: Oct 2001
Location: Australia
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Re: PBW new game: 4X + 6Y + 8Z = 1
You must have miss this setting Ed?
Technology level: High (you will get all techs at the beginning)
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July 20th, 2003, 08:18 AM
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Private
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Join Date: May 2002
Location: Hongkong (moved form Toronto, Canada)
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Re: PBW new game: 4X + 6Y + 8Z = 1
We need one more player then we can start.
*** Sorry, this game is not for PBW newbie because of complex setting ***
If you don't know how to set up your empire in a NO INTEL and MAX TECHs game, you should not join.
Thank you.
__________________
SE4 Code:
L-- $!+ Fr- Sf+ Tcp A- M- RV Pw++ Fq+ Nd++ Rp G Au Mm++
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July 20th, 2003, 04:25 PM
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General
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Re: PBW new game: 4X + 6Y + 8Z = 1
So, when one receives all tech at the beginning, if one takes, say, Psychic, does he get all those abilities without researching?
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July 20th, 2003, 04:30 PM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
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Re: PBW new game: 4X + 6Y + 8Z = 1
Quote:
Originally posted by Slynky:
So, when one receives all tech at the beginning, if one takes, say, Psychic, does he get all those abilities without researching?
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Yes
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Who I'll be tomorrow is anybody's guess
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