|
|
|
 |

January 30th, 2003, 02:44 AM
|
 |
Colonel
|
|
Join Date: Feb 2001
Location: B.F.E. USA
Posts: 1,500
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Protectorates and trade/resupply?
Quote:
Originally posted by Imperator Fyron:
The empire that offers the treaty is the Protector or Subjugator (the "stronger" empire). The empire that accepts the treaty is the one that is Protected or Subjugated (the "weaker" empire).
|
Has ANY one had the AI agree to any of these?? I have not
__________________
Kill em all let God sort em out
|

January 29th, 2003, 03:22 PM
|
 |
Colonel
|
|
Join Date: Jun 2002
Location: Connecticut
Posts: 1,518
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Protectorates and trade/resupply?
Protectorate and subjugation do not allow resupply. In fact, your ships path to avoid each other as if you were enemys. Combat does not result from occuping the same sector, you ships just don't want to. Never checked if planets blockaded each other.
You can remember this by noting, the Subjugation and Protectorate treatys are drawn in yellow, like non-agression. Not green like trade or above, or red like non-intercourse or war.
|

January 29th, 2003, 03:30 PM
|
 |
General
|
|
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
|
|
Re: Protectorates and trade/resupply?
But it still makes sense that you should be able to supply at your vassal state's depots, doesn't it?
__________________
The Ed draws near! What dost thou deaux?
|

January 29th, 2003, 03:35 PM
|
Sergeant
|
|
Join Date: Jan 2003
Posts: 390
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Protectorates and trade/resupply?
Quote:
Originally posted by Ed Kolis:
But it still makes sense that you should be able to supply at your vassal state's depots, doesn't it?
|
Not really. they are already paying you a tribute. get gas at your own world, or BUY some here. since the game don't have a "buy supplies" option, you go home.
Chineese buffet owner:
Hey you, fat boi, you go!, you go now!, you eat a ereyting. 
__________________
It's all just a perspective of matter.
|

January 29th, 2003, 09:38 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Protectorates and trade/resupply?
It would only make sense to be able to resupply at their worlds.
|

January 29th, 2003, 09:40 PM
|
 |
Colonel
|
|
Join Date: Jun 2002
Location: Connecticut
Posts: 1,518
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Protectorates and trade/resupply?
Quote:
Originally posted by Imperator Fyron:
It would only make sense to be able to resupply at their worlds.
|
MM wanted to make it unfair to both ... this is hardly a friendly treaty. There are just levels of accord between empires:
War, Nonintercourse, Nonagression, Subjugation, Protectorate, Trade, Trade and research ...you know the rest -- with incremental benefits.
Don't think of protectorate as "We want to help you flourish" think of it as "So Brigadier, you got lots of nice planets here. Be a shame if something ... happened to them"
[ January 29, 2003, 19:48: Message edited by: Arkcon ]
|

January 29th, 2003, 09:43 PM
|
 |
Colonel
|
|
Join Date: Jun 2002
Location: Connecticut
Posts: 1,518
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Protectorates and trade/resupply?
Quote:
Originally posted by mottlee:
Has ANY one had the AI agree to any of these?? I have not
|
Many patches back, I got a neutral to agree to it. Lately, I just take over a neutral or rebel to see what it does. You're supposed to automatically get tech and ship designs -- but that never happens. I don't think it's a bug, I think MM took it out because it's too exploitative.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|