Re: Design Names
I do the same a trooper, but use acronyms, indicate what they're carrying (APB12.4 is four Anti-Proton Beam XII, (c6k/s~) is 6,000 kt of Cargo and unlimited supplies), and so on). That way I can tell what a ship is any time and I can tell the ones I've named form the ones that haven't yet earned a name.
Of course, were I playing against humans this would be a bad idea. Wouldn't want some KotH veteran to be able to tell my colonizer Light Cruiser from my mine layer Light Cruiser.
But I havn't put them in a file, I just type them in as I go. Maybe a file would be better....
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