Re: SE4 Stock Balance Mod
I would like to propose only 3 modifications be put up for a vote.
1 Weaken pdc's. This helps fighters and missles
2 Increase the cost of the Talisman by a factor of 5
3 Reduce the warp opener range the max needs to be 150 LY or less
I also might add from some of the comments that a few of you have not been in any huge end games. With lots of ships and planets and big production many of the blance problems are minimized. I am in turn 170 of a game and watched 3 Groups of my fighters take out 3 dreadnoughts in a small fleet battle. Every weapon can be used to advantage at the end game. The only reason to 'Balance' the game is to help new players have fun.
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The fact that slaughter is a horrifying spectacle must make us take war more seriously, but does not provide an excuse for gradually blunting our swords in the name of humanity. Sooner or later, someone will come along with a sharper sword and hack off our arms
Clausewitz
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