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September 16th, 2003, 01:27 AM
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Captain
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Join Date: Jan 2002
Location: Calgary, Canada
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Re: Energy vs Ballistic weapons...
Harumph!!
Weapons matter not. Being able to hit the opponent and not be hit by him is what matters.
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Those who can, do.
Those who can't, teach.
Those who can't teach, slag.
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September 16th, 2003, 01:38 AM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
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Re: Energy vs Ballistic weapons...
Ah, so you like the "take religious, +20 defensiveness, -20 aggressiveness, and BRING 'EM ON!!!" strategy? 
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The Ed draws near! What dost thou deaux?
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September 16th, 2003, 01:58 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Energy vs Ballistic weapons...
Quote:
Originally posted by Grandpa Kim:
Harumph!!
Weapons matter not. Being able to hit the opponent and not be hit by him is what matters.
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All else being equal, weapons matter a great deal. 
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September 16th, 2003, 02:03 AM
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First Lieutenant
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Join Date: Sep 2000
Location: Texas
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Re: Energy vs Ballistic weapons...
Ahh... but the key here is that only very rarely are all things equal. 
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Oh hush, or I'm not going to let you alter social structures on a planetary scale with me anymore. -Doggy!
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September 16th, 2003, 02:05 AM
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Captain
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Join Date: Jan 2002
Location: Calgary, Canada
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Re: Energy vs Ballistic weapons...
__________________
Those who can, do.
Those who can't, teach.
Those who can't teach, slag.
http://se4-gaming.net/
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September 16th, 2003, 02:06 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Energy vs Ballistic weapons...
Quote:
Originally posted by Cyrien:
Ahh... but the key here is that only very rarely are all things equal.
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Yes, and? I have never once lost to anyone using non-mainstream weapons.
Equal combat bonuses on each side occur very frequently, esp. mid to late game. Combat bonuses and damage/kT/ROF ratio are the two most important factors in combat. When combat bonuses are equal on both sides, they no longer matter. All that is left is the damage ratio. Sure, things like range and speed cane make a difference, but it is nothing compared to the first 2 items.
[ September 16, 2003, 01:09: Message edited by: Imperator Fyron ]
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September 16th, 2003, 03:25 PM
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Lieutenant General
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Join Date: Jan 2001
Location: Oxford, UK
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Re: Energy vs Ballistic weapons...
Quote:
Originally posted by Imperator Fyron:
quote: Originally posted by Cyrien:
Ahh... but the key here is that only very rarely are all things equal.
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Yes, and? I have never once lost to anyone using non-mainstream weapons.
Equal combat bonuses on each side occur very frequently, esp. mid to late game. Combat bonuses and damage/kT/ROF ratio are the two most important factors in combat. When combat bonuses are equal on both sides, they no longer matter. All that is left is the damage ratio. Sure, things like range and speed cane make a difference, but it is nothing compared to the first 2 items. But some racial weapons - Temporal Cannon and High Energy Magnifier - have to-hit bonuses !
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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