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  #1  
Old December 29th, 2003, 06:56 PM

Phoenix-D Phoenix-D is offline
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Default Re: MunchkinMod!

Nah. Just make the Talisman give +200 to-hit, and the Dome -400. Preserves the effect.
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  #2  
Old December 29th, 2003, 07:06 PM
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Default Re: MunchkinMod!

the Space Yard of Incomparable Building: builds with 50k per turn, but requires 500k resources!
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  #3  
Old December 30th, 2003, 06:26 PM
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Urendi Maleldil Urendi Maleldil is offline
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Default Re: MunchkinMod!

Here's one:

Black Hole Armor. Has like 100k emmissive, allowing it to survive at the center of a black hole. But it's wicked big and expensive and gives a high negative combat penalty to all ships in the same sector. (due to gravitional interference)

It also damages other ships in the same sector if they're not also equipped with Black Hole Armor.

[ December 30, 2003, 16:27: Message edited by: Urendi Maleldil ]
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  #4  
Old December 31st, 2003, 01:26 AM

Taera Taera is offline
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Default Re: MunchkinMod!

nice. cant do
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Old December 31st, 2003, 03:58 AM

Phoenix-D Phoenix-D is offline
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Default Re: MunchkinMod!

Actually, it can be done. Not sure on the damage part, but the abilities from storms can be applied to ships.
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Old December 31st, 2003, 06:39 AM
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Default Re: MunchkinMod!

that would be so wicked! create a neigh invulnerable piece of armor that does damage to everything in the sector. you could fly it through peoples fleets and smash them, but if someone else had the same thing and hit you with a shard cannon or null space weapon, you would be screwed.
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  #7  
Old December 31st, 2003, 07:00 AM
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Default Re: MunchkinMod!

Yes. It can be done.

Just give the armor the sector anti-combat sensor ability and the sector damaging ability. Just like storms of the same type.
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