quote:
Originally posted by Miles:
Ring Worlds/Sphere Worlds (RW/SW) have almost no reason to exist. It would be nice if they had some additional abilities...
Been thinking about this. The Modders could provide plenty of reasons to build RW/SW if you could put the right requirements into a facility. For example:
0) If tiny planet=1, small=2,...,RW=6,SW=7. It would be nice if you could specify that a facility had to be on a 6 or bigger.
1) It would be nice if you could specify how many of a family of facilities could be present on a given world. This way you could create a family of super-duper facilities and require the player to build a different RW/SW for each one.
2) Finally, the Modders need some more effects that they can bind to a facility.
My current favorite new effects would be if they could bind some of the 'Advanced Traits' to a facility. These are all empire-wide effects that are only available at game setup. Hopefully, it would not be too much work to allow a modder to add these effects to a facility. So, suppose that you didn't pick 'Propulsion Experts' at empire setup. Late in the game you could research to the end of the Propulsion research and get the 'Empire-Wide Go-Juice' facility. Then you could build a RW to host it.
Miles