Re: Warp Point defence
Bases on my side of a warp point is my principle defense. I try to find good choke point systems so I need as few as possible.
I usually build 3 space stations, one with a spaceyard and not much else, and the other 2 armed. Then one Battlestation. When I get the tech for the Starbase I build one too, if I am getting attacked a lot there.
It would be fairly useless against a human, as they could always just make a new warp point.
It would be difficult, but not impossible to run away during combat. You start very close and station weapons get extra range and massive power. If you were worried about that a few engine killers could take care of the problem.
|