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April 10th, 2004, 02:31 PM
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Major General
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Join Date: Jan 2004
Location: Germany / Bielefeld
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Re: Star Trek, Quadrants of Conflict
Just a small suggestion: Minor races should get 1500 racial points, PLEASE ! This would make the game more interesting for minor race players(like me)
please please 
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April 10th, 2004, 02:55 PM
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First Lieutenant
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Re: Star Trek, Quadrants of Conflict
Okay, 1500 racial points and a medium sized planet instead of an large one is more than enough penalty.
Inti,
BTW. you will need those points with the Borg at your doorstep
[ April 10, 2004, 13:57: Message edited by: Intimidator ]
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April 10th, 2004, 04:04 PM
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Re: Star Trek, Quadrants of Conflict
Remember, if you choose events to be on Catastrophic, warp points CAN close on their own through natural events. So just because a warp point closes, that doesn't mean someone was cheating. The solution for this would be:
1. Have either no events, or have events on anything but Catastrophic.
2. If a warp point closes (I don't think warp points naturally open but i could be wrong about that) then we could get someone impartial to look at the game file, and take a look at the ships of the players who were in the system at the time of the event. If a warp point closing ship is found, the appropriate measures can be taken, but if its a natural event, the game can go on.
Personally, I favor option 2, because I like having the events on catastrophic. The chance that I could get a message that my star is going nova adds a lot of fun to the game for me  . Then again, maybe I'm just masochistic
Please tell me what you think of this.
[EDIT: Warp points do NOT randomly open. Only close. And I was wrong about the severity. The event severity only needs to be High not Catastrophic for a warp point to close.]
[ April 10, 2004, 15:07: Message edited by: Renegade 13 ]
__________________
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Maturity is knowing you were an idiot in the past. Wisdom is knowing that you'll be an idiot in the future.
Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
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April 10th, 2004, 04:48 PM
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Major
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Re: Star Trek, Quadrants of Conflict
Quote:
Originally posted by Renegade 13:
[EDIT: Warp points do NOT randomly open. Only close. And I was wrong about the severity. The event severity only needs to be High not Catastrophic for a warp point to close.]
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Yeah, but what can you say about this:
Type := Warp Point - Opened
Severity := High
Effect Amount := 1
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Start Message 1 := Our scientists have detected fluctuations in [%SystemName], They suspect that a new warp point is forming. We should send a ship to study this phenomenon.
(from Events.txt)
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April 10th, 2004, 05:14 PM
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First Lieutenant
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Re: Star Trek, Quadrants of Conflict
We can control it if necessary, but again: 'I trust all of you'
And if in the end game it starts happening twice a turn, I can begin getting suspicious
Inti,
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April 10th, 2004, 06:47 PM
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Re: Star Trek, Quadrants of Conflict
Quote:
Originally posted by aiken:
Yeah, but what can you say about this:
Type := Warp Point - Opened
Severity := High
Effect Amount := 1
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Start Message 1 := Our scientists have detected fluctuations in [%SystemName], They suspect that a new warp point is forming. We should send a ship to study this phenomenon.
(from Events.txt)
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Well, there's only one thing I can say about that:
Oops
I was looking at the stock events.txt file, not the STM one. For some reason, the stock game doesn't have that event implemented. However, Atrocities did put it in. Guess I should think a little more before moving my fingers on the keyboard!! 
__________________
Courage doesn't always roar. Sometimes courage is that little voice at the end of the day that says "I'll try again tomorrow".
Maturity is knowing you were an idiot in the past. Wisdom is knowing that you'll be an idiot in the future.
Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
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April 10th, 2004, 06:55 PM
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Re: Star Trek, Quadrants of Conflict
Another question: since we have Stellar Manipulation allowed (except Warp tech) what about Weapons of mass destruction? I'm not an expert in ST universe, but so far I know about only 2 of them: Doomsday Machine and 8472 6-in-the-circle planet destroyer. Opinions?
So the actuall question is: are they allowed? (as the Last resort).
[ April 10, 2004, 18:03: Message edited by: aiken ]
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