|
|
|
 |

June 23rd, 2004, 12:25 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
|
|
Re: Many paths to victory game
Quote:
Originally posted by GMLocutus:
quote: Originally posted by Gandalf Parker:
Does SEIV have a Version of WEvsAI?
Is there a way to create an AI empire that has a major lead, and the only way that it can be taken out is by a major players alliance?
Or would there be no surprises in such a game?
|
it has team mode which is humans against computers..if thats what you mean. But has anyone created a Evil Empire as an AI which can only be beat by an alliance of human players? Usually when given a head start.
Im only going by other games Ive experienced since this one is still fairly new territory to me
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
|

June 23rd, 2004, 02:58 PM
|
 |
General
|
|
Join Date: Mar 2002
Location: Indiana
Posts: 3,229
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Many paths to victory game
Quote:
Originally posted by Gandalf Parker:
But has anyone created a Evil Empire as an AI which can only be beat by an alliance of human players? Usually when given a head start.
Im only going by other games Ive experienced since this one is still fairly new territory to me
|
The Monsters in Devnullmod are extremely to beat with just one human player if you start close to them. Really tough!
__________________
Ragnarok - Hevordian Story Thread
-------------------
I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
|

June 23rd, 2004, 03:10 PM
|
 |
National Security Advisor
|
|
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
|
|
Re: Many paths to victory game
We could do something like that as a scenario on PBW. Run the game for a hundred turns or so to give the AI a big head start. If you have the "Vs" setting on the IA will pretty much hate you on sight.
I've heard the idea before, but never seen anyone actually do it. Would be interesting to try.
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
|

June 23rd, 2004, 04:04 PM
|
 |
Sergeant
|
|
Join Date: Jun 2002
Location: Overland Park, Kansas
Posts: 209
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Many paths to victory game
Quote:
Originally posted by spoon:
A few more:
Capture (or destroy?) x homeworlds.
|
The Capitals Mod did this. The goal was to capture and hold 5 capitals. Each player started with 3 homeworlds and chose one on which to build a capital. The rules were that no additional capitals could be built and you couldn't scrap it to keep someone from taking it. The PBW game was interesting.
|

June 23rd, 2004, 04:55 PM
|
 |
Major
|
|
Join Date: Jan 2003
Location: Oslo, Norway
Posts: 1,030
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Many paths to victory game
Quote:
Originally posted by Gandalf Parker:
Does SEIV have a Version of WEvsAI?
Is there a way to create an AI empire that has a major lead, and the only way that it can be taken out is by a major players alliance?
Or would there be no surprises in such a game?
|
Ralf managed to do this in Menzoberrazan - Menace of the drow elfs (on PBW) by giving one AI race a couple of secluded systems with 100 +, huge, breathable, 300 % value planets.
I can assure you it was quite a surprise when a warphole opened and some full tech Dreads and Baseships popped through. Suddenly my fleet of 30-40 mid-tech BCs didn't look so invincible anymore 
__________________
Never trust a cop with rubber gloves.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|