Agreed, sachmo...I really think many developers and game designers need to start going back to the basics. Fancy graphics can make for a good initial "oooh!" factor, but truly fun and interesting gameplay is what really keeps a game on a hard drive for a long time. I think many larger developers these days have forgotten that.
Heck, I still have an original Commodore 64 that I fire up once in awhile when I crave cool gameplay (though those load times are murder compared to my Pentium 1.6 Ghz).
