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March 29th, 2004, 09:18 PM
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Second Lieutenant
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Join Date: Jan 2004
Location: Copenhagen, Denmark
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Re: New & raw web based Dominion II game server
Quote:
Originally posted by Norfleet:
Does your server host with renaming enabled? I've heard that it doesn't, which is increasingly eew. You should probably enable this option by default, if possible.
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I'd love to, but the option is not availble for servers. See (linux command below, adjust for whatever system you use)
code:
less `locate command_line_switches`
for availble switches.
You could probably bug illwinter for it... it should be simple for them to put the option on a command line switch...
Meanwhile, my next gen server pages are nearing release time. When they do, I'll announce it here and start a new thread. If anyone is interesting in running their own server in this manner, write and I'll GPL the code & post it somewhere (sourceforce.net comes to mind). You would need a Linux machine with a static IP to do this; a Mac could probably do as well with a bit more work.
__________________
"It makes you wonder if there is anything to astrology after all. "Oh, there is," said Susan, "Delusion, wishful thinking and gullibility." (T. Pratchett)
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March 31st, 2004, 04:37 AM
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First Lieutenant
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Join Date: Nov 2003
Location: Hobart, Australia
Posts: 772
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Re: New & raw web based Dominion II game server
4 questions:
1. What does it mean when there are no nations at all listed in the Participants column?
2. What happens if all players abandon a game? Will the game get deleted by the system somehow, or will it hang around consuming a slot?
3. I started a game in which I'm pretty dang sure I left the Quickhost box unchecked. But the game is being quickhosted anyway. Is this bugged?
4. Is there a way of applying a victory condition (e.g. provinces) that isn't based on VPs?
__________________
There are 2 secrets to success in life:
1. Don't tell everything you know.
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March 31st, 2004, 05:13 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: New & raw web based Dominion II game server
[quote]Originally posted by Esben Mose Hansen:
Quote:
See (linux command below, adjust for whatever system you use)
code:
less `locate command_line_switches`
for availble switches.
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Well thats a text document which is the Last place such a switch shows up. Doing a "dom2 -h" will get you the internal help file which is third to be updated.
if you want to hack abit in linux try
code:
whereis dom2
strings /usr/local/bin/dom2 |less
then use the / key to do a search for fullgrx which is the first switch on my list. Now you are looking at the list of switches in the game which is the second place updated.
The only other place a switch can exist is in the raw code. But it goes in-code switch subroutine, then in-code switch list, then in-code help file, then the comand_switch text file.
Viewing the list directly was interesting. I found 3 that arent listed in the help file or the command_switches file.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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March 31st, 2004, 07:03 PM
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Second Lieutenant
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Join Date: Mar 2004
Location: Atlanta, GA
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Re: New & raw web based Dominion II game server
I've noticed that the server seems to have gone from a max of 15 games running to 10. Is it just a glitch that I'm seeing 12 of 10 available games running message? I was considering starting a second game sometime this weekend but don't want to put undue strain on the server if you're scaling it back.
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April 3rd, 2004, 06:30 PM
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Second Lieutenant
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Join Date: Jan 2004
Location: Copenhagen, Denmark
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Re: New & raw web based Dominion II game server
Maiguel: No, it's not a glitch. The server was beginning to feel the strain, and I thought it prudent to limit it below it's maximum capacity.
Gandalf: sure; I assumed the command line list text file would be easiest to understand. The few switches not listed are, as I would expect, rather uninteresting. But I should've checked, I suppose. Not used to close-sourced software, I guess.
Zapmeister: 1. It means the game was started during the period where a programming error caused the scripts to not record the participating nations. In other words: It was a bug, and it has been fixed.
2. Yes, the game just hangs around. If I notice that no one are making moves in that game, I might post here and then kill it. But it's all manual.
3. Yes, actually. I discovered it yesterday, but havn't fixed it. Sorry.
4.Again, the scripts can only supply the command line switches to dom2. I do not believe that any other victory conditions are avialble, but perhaps it can be done with a scenario? I will be happy to add any map/scenario you want until the upload facility is in place.
Have fun!
__________________
"It makes you wonder if there is anything to astrology after all. "Oh, there is," said Susan, "Delusion, wishful thinking and gullibility." (T. Pratchett)
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April 5th, 2004, 10:07 AM
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First Lieutenant
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Join Date: Nov 2003
Location: Hobart, Australia
Posts: 772
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Re: New & raw web based Dominion II game server
Quote:
Yes, the game just hangs around. If I notice that no one are making moves in that game, I might post here and then kill it. But it's all manual.
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Right, I see. It might be worth taking a look at QuickSundering and BlitzDuel. If they're defunct (it certainly looks like it) then we only have to find one more to create a free slot!
[ April 05, 2004, 09:08: Message edited by: Zapmeister ]
__________________
There are 2 secrets to success in life:
1. Don't tell everything you know.
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April 5th, 2004, 07:44 PM
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First Lieutenant
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Join Date: Sep 2003
Location: Bordeaux, France
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Re: New & raw web based Dominion II game server
Quote:
Originally posted by Zapmeister:
quote: Yes, the game just hangs around. If I notice that no one are making moves in that game, I might post here and then kill it. But it's all manual.
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Right, I see. It might be worth taking a look at QuickSundering and BlitzDuel. If they're defunct (it certainly looks like it) then we only have to find one more to create a free slot! I still take a regular look at QuickSundering, though since it doesn't force-host, I'm afraid it's dead.
Also, wasn't the AllTheNations game supposed to have Quickhost on? If so, it doesn't right now; I'm wondering if the flag wasn't lost over a stop-and-relaunch (18 hours to go, with all players having taken their turn... too bad!)
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