|
|
|
 |

May 2nd, 2004, 07:02 AM
|
Sergeant
|
|
Join Date: Feb 2004
Posts: 320
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Argh... communion problems
Were the slaves set to not cast spells after communing ?
Just a thought. They might have been burning their own fatigue up.
- Kel
|

May 2nd, 2004, 07:44 AM
|
Sergeant
|
|
Join Date: Apr 2004
Posts: 229
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: Argh... communion problems
I had actually given each of them a nice bow to fire earlier, but that didn't work so I scrapped that plan.
The Shamen were set to cast communion slave, hold, hold, hold, hold
|

May 2nd, 2004, 08:00 AM
|
Lieutenant Colonel
|
|
Join Date: Apr 2003
Location: Nuts-Land, counting them.
Posts: 1,329
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Re: Argh... communion problems
it is you that can respond the more easily to your question: watch&survey the fatigue level of your shamen each rounds, and see what went wrong. Remember also that com slaves always take their enc in addition to the fatigue cost of the spell.
Slaves cant cast spells btw, except when they have no masters active.
__________________
Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
|

May 2nd, 2004, 12:24 PM
|
 |
Lieutenant Colonel
|
|
Join Date: Jan 2004
Posts: 1,276
Thanks: 0
Thanked 2 Times in 2 Posts
|
|
Re: Argh... communion problems
I can only judge from Pythium, but 5 to 1 is too small for a long battle.
8 to 1 is minimum if you go past 20 turns or so. I only feel safe with 12+ slaves per master, usually without reinvig items (no time to forge all those), so 16 or more is usually the ratio I like to have.
This is with Quickness cast. Pythium gets this easily, and I always use it.
Note that Pythium's casters have 8 encumbrance, I think.
|

May 2nd, 2004, 12:43 PM
|
 |
National Security Advisor
|
|
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
|
|
Re: Argh... communion problems
Wouldn't it have been cheaper to either have one shaman casting Relief, or an Earth mage with Crystal Matrix cast Earthpower.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|