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May 26th, 2004, 09:09 PM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
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Thanked 33 Times in 31 Posts
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Re: Item List: Most Used, Less Useful etc etc
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Originally posted by Norfleet:
quote: Originally posted by PvK:
I had just seen a large veteran army of Vanheim troops, including equipped heroic commanders, get wiped out by seasonal spirits, since even the heroes with magic weapons, required multiple hits on a lion to kill one, by which time their friends were killed and they would be overwhelmed.
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Wouldn't they have held out much better with lifedrain weapons that would actually replenish their life and fatigue as they fought? While the kill rate would have been slower, they could have then fought indefinitely. That might have worked too, possibly, although they had a lot of lions and other things to kill, and if they had to hit each of them for multiple turns, the rest of the army with them probably would have been lost instead of mostly surviving, and there would be several times more chances for the lions to take them out.
Quote:
quote:
In Doms II, although seasonal spirits are less of a threat due to their increased cost, it's still effective as an early rush tactic if enough gems are available. And later on, there are still some very powerful magical beings, so it's good there is an effective anti-weapon.
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I would think they'd be a better weapon against things like Mechanical Mans, Golems, Crushers, Iron Dragons, and the like, which are lifeless, and therefore, negate the benefits of using a blood thorn or wraith sword, and thus the extra punch can help. Otherwise, you'd think that being able to indefinitely sustain combat, regardless of the kill rate, would be more valuable.
My point: Would a more classical choice, namely, Wraith Swords and Blood Thorns, have been a better choice? Lions, after all, have 0 protection, so it's not like the increased damage would help you tear through armor better...and you'd get life and fatigue back while fighting, negating the enemy's damage, as opposed to simply substituting another lion in place of the dead one flailing at you: It replaces the concept of a hitpoint pool, with a hitpoint buffer. The only time I'd see the Elf Bane as being superior in such a case is if you had an alternate source of lifedrain, such as a Soul Vortex. Er, maybe. Probably so for fighters with tons of hitpoints. In this case though my fighters only had so many hitpoints, so getting hit hard by one or two lions might have meant their end. Also, a Wraith Sword is a two-handed weapon (and I didn't have 40 blood slaves nor a blood-3 forger to make blood thorns, which don't do much damage anyway when wielded by mortals), and I think the left hand equipment was a major factor in my guys' survival in the face of all those attacks. With different heroes and forgers available, those might have been alternatives, though.
In sum, though, I think Elf Bane is a good weapon for the price, though would mainly use them just against serious Magic Being threats.
PvK
[ May 26, 2004, 20:12: Message edited by: PvK ]
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