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June 25th, 2004, 05:37 AM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
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Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)
Okay - this game keeps going, and also we're starting a new, but nice and slow, game, sounds like?
Caelum and I (Pangaea) have both uploaded our pretenders for the new one. Y'all should have a private message with the server and port; just remember to click 'Disconnect' rather than 'Start Game', eh? 
__________________
Wormwood and wine, and the bitter taste of ashes.
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June 25th, 2004, 10:26 AM
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Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)
Can I make a bid for Arco this time? I'll submit a Pretender this evening (UTC +1)
Edit: Arco now up
[ June 25, 2004, 20:36: Message edited by: Mark the Merciful ]
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June 28th, 2004, 04:20 AM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
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Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)
Hmmm. Were the rest of y'all not interested in the slow game Chazar sent the message about (with the server and port)? Only 3 of the 8 of us have uploaded pretenders.
Remember, this is the one that should start with 4 provinces each for a faster start, but either 48 or 72 hour long turns, so it doesn't take too much of our time.
( Even if it's just 3 of us or so, I'd still like to do the slow game as well; maybe open the game to others, but 3 would give some elbow room before the burning of temples and the crucifying of Prophets begins.  )
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Wormwood and wine, and the bitter taste of ashes.
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June 28th, 2004, 08:40 AM
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Sergeant
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Join Date: Jun 2004
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Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)
" Hmmm. Were the rest of y'all not interested in the slow game Chazar sent the message about (with the server and port)? Only 3 of the 8 of us have uploaded pretenders."
I am interested but cannot decide what to play so I was waiting until more people had joined before commmiting (good decision making capabilities here you notice). Of course if everyone does this it may take a while....
If you set a deadline I will be in ..
(I assume noone minds me using one of the races that noone has already got)
Pickles
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June 29th, 2004, 03:13 AM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
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Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)
Quote:
Originally posted by Pickles:
" Hmmm. Were the rest of y'all not interested in the slow game Chazar sent the message about (with the server and port)? Only 3 of the 8 of us have uploaded pretenders."
I am interested but cannot decide what to play so I was waiting until more people had joined before commmiting (good decision making capabilities here you notice). Of course if everyone does this it may take a while....
If you set a deadline I will be in ..
(I assume noone minds me using one of the races that noone has already got)
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Kinda thought we'd mostly be taking the same nations, only this time with the 4 province start that had originally been intended; it'd certainly help get the game going much faster.
As is, there's still only 3 pretenders uploaded; not a single one went up over the weekend or today, which as you say, isn't exactly a great pace for getting a game started. *shrug*
__________________
Wormwood and wine, and the bitter taste of ashes.
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June 29th, 2004, 07:59 AM
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Captain
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Join Date: Feb 2004
Location: within 200km of Ulm
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Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)
I'm back again and submitted turn 7 and 8...
(aah, finally some victory!  )
...as for a starting a second game: I will start up another thread to avoid messing this thread up, since not everyone of us seems eager to get involved in a second game, and also to recruit further participants. I'm a bit busy right now, so dont expect this thread to pop up until tomorrow. If you wish to participate meanwhile, dont hesitate to upload your pretender.
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June 29th, 2004, 08:29 AM
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Major General
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Join Date: Jan 2004
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Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)
Whatever glitch that was plaguing the server seems to have subsided, so if it's not a problem, I'll reinstate the timer sometime after Tuesday 1200 UTC to go off again on Wednesday.
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