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June 17th, 2004, 05:27 PM
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Corporal
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Join Date: Jan 2004
Location: Upstate NY
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Re: How would you patch this game?
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Agreed. Anyone who gets upset by 4 pixels on the screen shouldn't be playing a game with murder, sacrificing virgins, deicide, and plagues.
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Hey it was at least 6 pixels long. Remember he thinks he is a god! 
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Every normal man must be tempted at times to spit upon his hands,
hoist the black flag, and begin slitting throats.
- Henry Louis Mencken
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June 17th, 2004, 06:54 PM
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Major
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Re: How would you patch this game?
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Originally posted by Wendigo:
My most wanted features were already added (or restored from DomI) [snip]
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I still miss the rotating cube...
Hmmm, and also the ability to alchemize astral pearls into research points.
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God does not play dice, He plays Dominions Albert von Ulm
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June 17th, 2004, 06:57 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: How would you patch this game?
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Originally posted by Nagot Gick Fel:
quote: Originally posted by Wendigo:
My most wanted features were already added (or restored from DomI) [snip]
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I still miss the rotating cube...
Hmmm, and also the ability to alchemize astral pearls into research points. How about the unit-counts switched from swords back to color bars? 
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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June 17th, 2004, 07:44 PM
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Major General
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Re: How would you patch this game?
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Originally posted by Scott Hebert:
What I feel Norfleet is missing is the rich variety of strategies available in Dominions, and so a clear hierarchy is not necessary. Now, if Norfleet believes there is one best strategy to win Dominions, then his comments make perfect sense.
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I've never said I believed that. I'm fully aware that there are many different strategies one can opt to pursue in Dominions II. However, it's also the case that many options available for the creation of a pretender do not seem to fill any niche involved in the formulation of any known or conjectural strategy, or are outclassed in practically all ways by something else of comparable or lesser cost(see: POD vs. Lord of the Gates). These options are, in essence, crap. Whether this is something that should be patched or modded, or just something that exists to serve as a warning to others, is another matter.
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Originally posted by Blitz:
Giving me a reason to play Golden Age as a MP race can wait. Hopefully these and other "bad" choices will be fixed in time.
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There's nothing wrong with GA Arco as an MP race. I've played them and was rather satisfied with the results. There are a few nagging issues of everything about them being capitol only, but they're far from unplayably bad.
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However, I refuse to believe that Golden Age Arcoscephale is crappy to trick bad players into using it. This race was the first I latched onto with this game, and in time I came to realize that it pretty much stunk.
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Perhaps you're just not getting them: I rather liked them, myself. In fact, my initial opinion was rather like yours: A cursory glance suggested they sucked. Then somebody asked me for my advice about them, forcing me to actually evaluate them critically. As I looked over their actual strengths in greater depth, I realized, "Hey, you know, these guys really suit me. I'm gonna play 'em!". And so I did.
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Hopefully it's dealt with at some point, because I love the concept... but I find it very hard to believe that it was intentionaly made bad to reward players for not playing it
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Well, *I* like them. Maybe you're just not finding their niche. There are certainly worse, crummier themes out there, some of which are awful enough to have gathered attention lately.
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June 17th, 2004, 09:41 PM
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Sergeant
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Join Date: May 2004
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Re: How would you patch this game?
I would like the bug where sneaking disease spreaders get 283482 experience fixed.
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June 17th, 2004, 09:49 PM
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Sergeant
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Join Date: Apr 2004
Location: In your mind
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Re: How would you patch this game?
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Originally posted by Graeme Dice:
quote: Originally posted by HotNifeThruButr:
and fix the LoF's graphics.
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There's nothing wrong with his graphics.
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- Make number of events dependant on the number of provinces you own
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They already are. There are currently two Lords of Fertility, one naked and one not. "There can only be one"
Heh, now we have three topics going
1. This thread is/isn't insulting and should be about modding instead.
2. The world against Norfleet/why there must be crap units/themes/pretenders
3. The original topic.
In response to #1, I didn't mean it in any malicious way, if the Moderators want to change the topic name, go ahead. Personally, I think you're too sensitive. BTW, I would make a mod if I knew anything about mod-making and, what would it be, computer science? I just graduated from Middle School, so don't expect much genius computer-wise from me.
In response to #2, I'm a firm believer in "different but equal" (and this is for game balancing, not segregation) way of making a game. This might not be true for the devs, and I'm not trying to force my ways on them, but I don't think any unit should be blatantly better than another. Man's longbowmen pack a significantly better punch than the shortbowmen most other nations get, but they're also more expensive to balance it out. Crossbows take out heavy armor, but they're balanced by being slow to reload and expensive in resources. All are different, but to say that one is better than another is an iffy statement at best.
To add to #3, I would make searching magic Messages go to the province instead of commander. Right now, it feels like "you have found 2 magic sites in Cun Aral, zoom in to C'tis?"
I would also give the Infernal forces series - I know this applies to Frost Fiends, but I haven't looked into the others - more bang for the buck. Right now, summoning a single demon is more economical than a horde, and time shouldn't be the only thing saved in such an advanced spell.
I'll try to be more diplomatic the next time around.
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June 17th, 2004, 10:17 PM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
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Re: How would you patch this game?
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Originally posted by HotNifeThruButr:
... I would also give the Infernal forces series - I know this applies to Frost Fiends, but I haven't looked into the others - more bang for the buck. Right now, summoning a single demon is more economical than a horde, and time shouldn't be the only thing saved in such an advanced spell.
...
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In general, I'd say that it's interesting to retain a trade-off even after the more powerful spell is researched.
PvK
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