Re: standard pangenea : usefulness of maenards ? or rely on blood ?
Quote:
Originally posted by Boron:
quote:Originally posted by Gandalf Parker:
One of the things I like about this game is the lack of "the winning strategy" to find and then be done with it. There are tons of strategys. We all get one.
yep that makes dominion so unique and brilliant
in no other game i know are so many different strategies possible . and the ~30 nations if you count themes as nations too are well balanced .
there a no real bad choices almost every unit has a role in which it is good Eh - there's been a handful of other games that also didn't have a single "winning strategy". The original classic MoM was one. The Age of Wizards games - they were certainly a bit more linear (especially the later ones) but you could also build your strategy around how you built your heroes, which units and magics you choose. Seems like Kohan was similar as well.
And yet - yes, there are "bad choices" in Dom2, where another alternative is always better. Independent commanders vice C'tis Slavemasters, for instance; some of the pretender choices, etc.
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