|
|
|
 |

August 26th, 2004, 01:29 AM
|
 |
First Lieutenant
|
|
Join Date: Jul 2004
Location: Albuquerque, NM
Posts: 605
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Calling God Back
Quote:
The Panther said:
You just put 20 level 2 priests on it and you get your god back in one turn.
|
why would you have 20 level 2 priests lying around, unless youre fighting ermor?
__________________
Every time you download music, God kills a kitten.
|

August 26th, 2004, 01:39 AM
|
First Lieutenant
|
|
Join Date: Jul 2004
Location: California
Posts: 631
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Calling God Back
Quote:
The_Tauren13 said:
Quote:
The Panther said:
You just put 20 level 2 priests on it and you get your god back in one turn.
|
why would you have 20 level 2 priests lying around, unless youre fighting ermor?
|
Well, in Pythiums case their level 2 priests are the cheapest researchers, so you might have quite a few of them in order to boost your research level. There's other races whose mages are also priests - I think the designers have done this as much to give certain races more economical research and cheaper access to mages as much as for thematic reasons.
|

August 26th, 2004, 01:49 AM
|
 |
Lieutenant General
|
|
Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
|
|
Re: Calling God Back
while theurg acolytes only cost 90, and have a reasearch of 6 under 3 magic, real thueurgs are only 150 for a research of 9, which is something like 90% as efficient (higher, of course, if magic is less than 3). Given how much more combat power a theurg wields, I end up almost exclusively buying them, and only having a very few acolytes for menial tasks.
|

August 26th, 2004, 02:10 AM
|
Major
|
|
Join Date: Jul 2004
Location: Alexandria, VA
Posts: 1,019
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Calling God Back
In the case of Serpent Cult Pythium, ALL national mages are also priests. SC Pythium is probably the single best killer of AE or SG Ermor in the game.
|

August 26th, 2004, 02:17 AM
|
 |
Lieutenant General
|
|
Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
|
|
Re: Calling God Back
?? how you figure?
base pythium is surely the best killer of undead.
|

August 26th, 2004, 02:24 AM
|
Second Lieutenant
|
|
Join Date: Jun 2004
Location: Lakewood, CO
Posts: 596
Thanks: 0
Thanked 9 Times in 1 Post
|
|
Re: Calling God Back
Regular theurgs, being holy-3, also happen to excel at calling god. So in either case it is likely that the pretender will be resurrected sooner rather than later, which is the actual point...
|

August 26th, 2004, 03:13 AM
|
 |
Major
|
|
Join Date: Aug 2004
Location: Salt Lake City
Posts: 1,032
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: Calling God Back
Since Priests dispel undead, how many would you suggest against 1060 undead units hanging out in a fortress? (I already have a large number of archers, but doubt their morale can handle even a single attack round...I can't bust the fortress down yet... any ideas on that, either?) This is all against the AI. Ermor doesn't factor into the large game anymore, I just want to destroy that stupid army spawn point....sorry if I'm off subject
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|