Re: MP Game (open) - Cradle/De-celerating Schedule
Quote:
Mardagg said:
12 hours forced hosting schedule for 14 turns?
That`s crazy and too fast for me,sadly 
Stale turns in the beginning of a game can be devastating.
Good Luck.
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I've done it before in the previous game I hosted and it worked just fine.
Thanks for your input. 
__________________
In strait places gar keep all store,
And burn the plain land them before:
Then shall they pass away in haste,
When that they find nothing but waste...
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