Re: PBW- Final STM Mod game.
A recap:
The "first" turn was bad because it was run with STmod 1.9.0.0 - which was no good since that Version had a couple of bugs. So then the issue with 1.9.0.1 came up, and Version 1.9.0.2 was made Last night. Unfortunately, when Tesco re-started the game, it was with 1.9.0.1! So, hopefully, when he gets a chance he can re-start the game again but with 1.9.0.2 and we can get the game going.
Also, Tesco, were you going to fix the object names on the map in our home systems?
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