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  #1  
Old January 11th, 2005, 02:45 PM
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Dirty Harry Dirty Harry is offline
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Default Re: Solitaire question

Taken me a while after Christmas to get back into reading and posting here-OK solo-I play solo a heap. Love LNL solo as it has some great surprises with the impulse system-that said of course the best laid plans can go haywire...! And they do! Also the new spotting rules add to this-There are now new spotting rules-these came with the ANZAC and flow way better into the game.
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Old January 11th, 2005, 05:05 PM

Mark H. Walker Mark H. Walker is offline
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Default Re: Solitaire question

Yeah, DH, this question does come up a lot in various forums. I think LnL is an EXTREMELY solitaire friendly game. There is nothing like ASL, ATS or PG's hidden units, which I think ruins a game. Most of the scenarios I write get one or two solo playtestings before I even give them to the beta testers. As an aside, I find the die is a solitaire gamer's best friend.If you are playing one side, and can't decide what the other should do (for example, should they opportunity fire...) roll a die. Even they fire, odd they don't. If you think the chance of the opposing side firing should be slight, roll a die, but only fire the units if you roll a 1 or 2.

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Mark
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Old January 12th, 2005, 03:23 PM

IchBins IchBins is offline
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Default Re: Solitaire question

Quote:
Dirty Harry said:
Taken me a while after Christmas to get back into reading and posting here
*LOL*

However - I read some beginning thoughts about solo-variants. Nice ideas! But I fear the ppls realized how much work it is between fantastic ideas and the development of something functional.

However - the Last ideas I was more and more thinking of *something* like a solo-variant for LnL. The idea is something of a mixture between Ambush!, SASL and those old Adventure books - you know? Paragraph-driven.
So I have more the idea of making a kind of a little LnL-adventure. As for pure LnL-gaming, the system is really solo-useable enough as it is. Even I play it solo from time to time and I don't like solo-play. So for me - something "solo" needs an extra thrill here...

Mh, when I will have something, I will forward it to the LnL gurus -- maybe it's really usefull but still small enough for another LnL-Gamers-Guide chapter?
Well - that's the idea... let's see
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Old January 13th, 2005, 12:48 PM

Mark H. Walker Mark H. Walker is offline
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Default Re: Solitaire question

That is so well said, Bill. Concepts are --at times-- the easy part. The sweat and blood comes in bringing those concepts to fruition.

That said, solitaire LnL would be a bLast. Much of the game's inspiration comes from Battle Hymn. Unfortunately, solitaire LnL, will be a few modules down the road.

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Mark
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