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February 15th, 2005, 11:49 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: What\'s wrong with this script?
Without analyzing that too much, do you mean that they don't transform at all, or that they don't transform until they die?
If it is the latter, then description of that command (#secondshape?) might is just confusing.
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February 15th, 2005, 12:23 PM
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Second Lieutenant
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Join Date: Jan 2004
Location: Denmark
Posts: 471
Thanks: 23
Thanked 28 Times in 16 Posts
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Re: What\'s wrong with this script?
It doesn't transform at all.
The first- and secondshape command should make the unit to transform when the unit gets low on hitpoints.
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February 15th, 2005, 07:04 PM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
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Re: What\'s wrong with this script?
Are you sure the functionality is "gets low on hitpoints"? The only shapechange functions I've seen are manual (like Dragon pretenders), whenever the unit takes a non-mortal hit, and when a unit is killed.
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February 15th, 2005, 07:15 PM
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Second Lieutenant
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Join Date: Jan 2004
Location: Denmark
Posts: 471
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Thanked 28 Times in 16 Posts
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Re: What\'s wrong with this script?
Yep, the werewolves have this ability and the command plus description is in the mod manual.
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February 15th, 2005, 08:11 PM
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Private
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Join Date: Jan 2005
Location: Indiana, USA
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Re: What\'s wrong with this script?
Perhaps the #shapechange command also required to enable the ability.
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February 15th, 2005, 10:48 PM
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Corporal
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Join Date: Mar 2004
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Re: What\'s wrong with this script?
Did you copy that directly from your mod file or hand type it? I'm assuming the former, but just in case, try double-checking your spelling. That gave me problems before and I felt like a complete moron when I found out what the problem was.
Other than that, I can't see anything wrong. Maybe the command is broken? Or maybe it's conflicting with something else you have?
__________________
My plans are always practical! It's the laws of physics that get in the way of my success!
I found out what zombies are weak against.
Oh?
Point blank annihilation.
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February 16th, 2005, 06:43 AM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
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Re: What\'s wrong with this script?
Shapeshifters only change into forms with more hitpoints, unless they use the secondtempshape. It would be silly if a dragon was killed and turned into a human. Apart from the fact that it would loop and return to dragon form again etc.
So, just give one of the forms an additional HP.
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